https://i.ytimg.com/vi/Heg89K3ZMDo/hqdefault.jpg
Visit my Blender 2.7 Tutorial Series playlist for more Blender Tutorials:
In this Tutorial #10 I cover:
-How to Change between the ‘old’ Blender internal render engine and Cycles.
-The main benefit of using Cycles over the old Blender render engine.
-How to create a light out of any mesh object (emission material)
-How to add Diffuse and Glossy Materials to mesh objects
-How to add and customize a Mix shader
-How to create material nodes in the node editor window + how to set up a mix shader to combine both diffuse and glossy shaders.
Thanks for watching, and don’t forget to Like & Subscribe!
Please DONATE via PayPal to help support my channel: https://goo.gl/ThkwyG
source
26 responses to “Blender 2.7 Tutorial # 10 : Intro to Materials & Nodes in Cycles #b3d”
i love u
hope u still alive
I press 'g' many time i no get warfrime mode
Thanks. You made this concept so much easier for me!
How do you add the shader values now that the surface section is no longer there? I can't get the plate above the monkey's head to become a light.
who thought it was Spiderman?
there is nothing to say exept that you are fucking great dude…
you are awesome…. keep it going
thanks for providing this series ,it's helpful than most
of the tutorials i've tried before
Exactly what i was looking for thank you 🙂
Thank you so much!!
using cycles slows everything down on my computer 🙁
I kinda imagine nodes as individual sound mixing boards, and the final material output as the speaker. For one node, you set the sound you want, and then you plug it in to the mixer. For the second node, you set the sound you want and then plug it into the mixer. The mixer combines the two sounds together, and when the mixer is plugged into the speaker, the speaker plays the combined sounds.
How did you align the cube with the plane?
I have to watch so many things to get done this one durn project UUGGHH
I'll do it dammit, thx dude! You will help me a lot!
BornCG I have a question…
If i want to export it into another motion graphic software then how to do it, what extension to apply?????
Great video man ! You explain things very well.
i gotta say ive learned more from you in a week in blender than i have trying it myself almost all my life , you are top notch my friend , i subscribe , like, and share
the only thing i wish is for you to do more advanced things as a different playlist like for instance advanced modeling , texturing , shaders, realism, and more
i hope you take it into consideration , have a good day
Your video is awesome, I am learning a lot, thanks for the help
How did you go to graphic view?
Very outstanding tutorial quality. You broke things down and explained it very clearly. It's rare to find good tutorials such as these nowadays. Thanks a lot, and keep up the amazing work!
Great job, thanks a lot.
I don't see the surface submenu to change the shaders 🙁
You explain the steps very well, you are a great teacher Robert. This video was exactly what I was looking for, thank you for doing these.
Double thumbs up buddy!!
Hey thanks again for this video, just to tell, you can preview fonts by choosing thumbnail in the display mode of the file list…(like for the images… ) ! Cheers
Like many others, I've been dragging my feet when it came to this subject. Thank you for the very easy to follow explanation.