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Blender 2.71: How to bake a texture in Cycles | D4mations.com
  • Tuesday , 19 January 2021

Blender 2.71: How to bake a texture in Cycles

Code Canyon

https://i.ytimg.com/vi/_UzmfFBnwAY/hqdefault.jpg



Blender 2.71 can bake textures in Cycle engine. Baking textures is usefull method for saving time needed to render a scene.

################################

– don’t add node to empty texture (will be black)
– if final texture will be transparent, try leave Edit mode and bake again
– if Blender says “No active image found, add material or bake to an external file”, maybe You forgotten to add material or empty texture
– don’t forget to save baked textures

00:00 overview
00:27 preparing windows
00:45 unwrapping the mesh
01:00 preparing texture and material to baking
02:00 baking second texture
02:35 baking third texture
03:10 final results

source

3d Ocean

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28 Comments

  1. Alex Sdraub
    April 21, 2017 at 13:49

    it works but when i export object it comes out without texture can you help me?

  2. Cobre Art
    April 21, 2017 at 13:49

    hi! thanks for the tut, i have an issue, the textures get a little stretched at the edges, like i can see the pixels stretched, do you know why this is?

  3. Kaffeebohnson
    April 21, 2017 at 13:49

    How do I save this as a .doa file?

  4. Jon Searles
    April 21, 2017 at 13:49

    That diorama is cool, anyway. Unfortunately, I don't have time to watch this now, but I'll try to get to it later.

  5. peerapol thebank
    April 21, 2017 at 13:49

    if i add a cube and do with your step can i make it or i must import a socific modeling sir

  6. Roko567
    April 21, 2017 at 13:49

    i FUCKING HATE when i follow the tutorial exactly step by step and yet it doesn't work

  7. Elduwani Owologba
    April 21, 2017 at 13:49

    Pretty straight forward. Thanks for the help. Been looking around for this.

  8. Jesper Jee
    April 21, 2017 at 13:49

    I CANNOT get this to work. My textures doesn´t event show up in textured mode anymore.

  9. Jesper Jee
    April 21, 2017 at 13:49

    How can I bake a full texture map for my model to use in for instance After effects?

  10. matamba100
    April 21, 2017 at 13:49

    how to bake in multiple materials ?

  11. José Muy gay
    April 21, 2017 at 13:49

    how to bake with more quality?

  12. Alexa Vilka CGI ART
    April 21, 2017 at 13:49

    what…? How can you bake textures from your models when your models dont have any textures ….where does the house gets its baked textures. It only have a material applied on it ?

  13. Gustavo Aquino
    April 21, 2017 at 13:49

    I was looking for this for hours but didn't know how was called, the tutorial helped a lot, ty

  14. Ricardo Ferreira da Silva
    April 21, 2017 at 13:49

    What the hell happened at 1.42?

  15. Gambsmoore
    April 21, 2017 at 13:49

    Quite clear, and also very pretty! Awesome job

  16. RR Haskin
    April 21, 2017 at 13:49

    typically, if I watch a video and it has no sound I immediately find another video. However in this case the instructions are quite clear and I see exactly how to do it. Thanks and thumbs up!

  17. Helena Roberts
    April 21, 2017 at 13:49

    I'm really confused by this. When was the image texture applied? Are there two 'home' files?

  18. vd853
    April 21, 2017 at 13:49

    Does this work when modifiers are not applied?

  19. Mary Fer Murillo
    April 21, 2017 at 13:49

    Hi, I need some help 🙁
    I can't bake because the message "uninitialized image" appears.
    But no matter the changes I do, still appears.

  20. twingo5969
    April 21, 2017 at 13:49

    On my PC it takes Years to Bake…

  21. Yann DUBOIS
    April 21, 2017 at 13:49

    thanks

  22. vaio333
    April 21, 2017 at 13:49

    thanks It is always a think to make something lok good in cycles render and be shocked afterwards with the blender render xD Thanks

  23. معامل الشمس Alshams Labs
    April 21, 2017 at 13:49

    awesome

  24. Dom
    April 21, 2017 at 13:49

    this might be a dumb question but going to ask it anyway. say you model some kind of box with holes etc.  you bake it, could you put it on just a cube? or would the holes look fake if you had like bolts inside there or something?

  25. Casey clifford
    April 21, 2017 at 13:49

    I've been working on a fps game and have made lots of assets for my game. But I've made all my assets in cycles render and every time I append to blender game the materials don't work does anyone know how to fix this?

  26. Maggot
    April 21, 2017 at 13:49

    how much would this speed up render times?

  27. Alex Darksider
    April 21, 2017 at 13:49

    Why was this removed? 

  28. Foq
    April 21, 2017 at 13:49

    I had no idea! Thank you! 🙂

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