Blender 2.8 Beginner Tutorial – Ice Cream – Part 1 : 3D Basics


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New to Blender 2.8? This Beginner Ice Cream Tutorial series is for you! 🍦
Storyblocks: http://storyblocks.com/CGGeek

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Blender: https://www.blender.org/download/

Music By: https://chernebeats.com/

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34 responses to “Blender 2.8 Beginner Tutorial – Ice Cream – Part 1 : 3D Basics”

  1. Nice tutorial. Sincerely a good introduction. Gotta pause and rewind a lot while learning the new unfamiliar hotkeys and forgetting the way you do things in other software, but the outcome is really great for a 2 hour exercise. Thanks a lot!

  2. I've just started with Blender and like this tutorial very much: he's explaining the basics and at the same time shows pretty advanced features. It's fun to watch and practice. He provides a good overview of what is possible with Blender.

  3. Hi CG Geek. Thank you so much. I started using Blender last week and this is my second blender tutorial and I must say yours is the easiest to follow. God richly bless you. I recommend all those who think Blender is difficult to watch this video and follow along.

  4. Nice video, but I wanted to learn Blender 2.8 and you seem to be stuck on the old way of doing things, which would be fine if you didn't label it for beginners. A little disappointing from that perspective.

  5. I find this hard to follow. I'm trying to keep mine in proportion with his but not only does he keep changing his mind on what it is he even wants, he doesn't provide measurements and I drove myself insane trying to keep mine as approximately close as I could just for the sake of making every future step easier to check my work on. >_>;

    ngl I'm mostly just here because donut guy's 2.8 series isn't done yet, at time of writing this all I have in my donut project file is a lumpy torus. D: At least it's good that I learned different shortcuts from both videos so far though I guess.

  6. Some important things you skipped, especially since this tutorial is for beginners:
    – Reference images. Modelling with reference images in the background is the best way for beginners to acquire a sense of scale and detail.
    – Real world units. Modelling in real-world units is crucial for correct scale and depth of field later on.

  7. When I press S to scale the bottom part of the cylinder, the cylinder shortens instead of staying the same longitude like in the video. What can I do for that? Probably something in the settings?
    edit: nevermind i deleted cylinder and did it again and it worked

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