• Saturday , 21 September 2019

Blender 2.8 PBR Texturing for Beginners

Code Canyon

https://i.ytimg.com/vi/XI-pZshRp8g/hqdefault.jpg



This is a #Blender 2.8 PBR texturing tutorial for beginners and I show the very basics of texturing a simple mesh (plane).

I use 3 textures: Albedo, Normalmap, Roughness that I downloaded from this page for free:
https://www.textures.com/download/pbr0423/137929

I added the textures to a Principled Shader in the shader editor to create a PBR material for the model.

I display the texture in Eevee realtime renderer and also show how to play with the roughness using a color ramp to make the material look like it’s wet.

See my social profiles here
G+: https://plus.google.com/+JayAnAm
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Patreon: https://www.patreon.com/jayanam

Production Music courtesy of Epidemic Sound: http://www.epidemicsound.com

source

3d Ocean

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38 Comments

  1. cloudcloud1
    August 21, 2019 at 17:32

    Thank you for your small but informative tutorial and for displaying the buttons, the mouse.

    A tutorial on the projection of View (Borders)? would be really nice ! 🌺

    I have just subscribed to your page. 😎

  2. subhajit dutta
    August 21, 2019 at 17:32

    Awesome

  3. 2Ton Gamer
    August 21, 2019 at 17:32

    Just updated to Blender 2.8 and when I RT click I am not getting the same options allowing me to add the Normal options. The interface is a little different, what am I missing?

  4. Gabriel Leiva
    August 21, 2019 at 17:32

    Finally!! Someone that explains texturing process fast, easy and updated. Thank you!!

  5. BlenderTale
    August 21, 2019 at 17:32

    Why didn't you download the ambient occlusion?

  6. katsuvii
    August 21, 2019 at 17:32

    03:56 u know what ?? i want that for a long time

  7. William
    August 21, 2019 at 17:32

    Hey, thanks for the video! But, how do I apply this to a brush so I can paint these textures on certain parts of an object? What if I want bricks on the sides of a building and metal roofing on the roof? Can I paint each to their respective locations? Thanks.

  8. Cindy Scharis
    August 21, 2019 at 17:32

    For 2.8, Andrew Price was there for six years. I learned all about it. And now nothing to be found since 2.8 And then I found you! This is the first video I have seen of you now. I just saw that you made a lot more. Thanks! We can continue to make even better animation. Thank you again! Greetings from the Netherlands. Cindy

  9. Cindy Scharis
    August 21, 2019 at 17:32

    Thank you for this tutorial. I just needed those details! And you speak fluently and clearly and clearly. For me you can make more videos about the 2.8

  10. Vedran
    August 21, 2019 at 17:32

    nice and clean, tnx. love your teaching style

  11. Elvair Lima
    August 21, 2019 at 17:32

    Muito obrigado, ajudou muito!

  12. Giorgino Cinzietti
    August 21, 2019 at 17:32

    Nice tutorial!Thanks for your work! Can I ask what should I do with all the other maps like reflection,displacement,metallic ,ambient occlusion etc.?

  13. Guy Lemay
    August 21, 2019 at 17:32

    I am so addicted to this now …got some more?

  14. Jb Animations
    August 21, 2019 at 17:32

    Thankkkkssss LOVED IT!! 🙂 🙂

  15. Azer Qerty
    August 21, 2019 at 17:32

    Subscribed !!! More of this, beacause I sucks on texturing and so on 😢

  16. estenio garcia
    August 21, 2019 at 17:32

    This method work in Blender 2.79?

  17. Leevy
    August 21, 2019 at 17:32

    I really enjoy your tutorials! Crisp and clear and very useful!

  18. SavoirPourTous
    August 21, 2019 at 17:32

    Thank you for this video, good tutorial but why you don’t take mapping and texture coordinate to deplace, rotate or size texture.

  19. Truthat
    August 21, 2019 at 17:32

    USEFUL +1

  20. João Tito De Morais
    August 21, 2019 at 17:32

    I think the color information for normals now is XYZ, no? Think I heard Pablo mention it in the UI freeze video

  21. Blender Stuff
    August 21, 2019 at 17:32

    It was a great tutorial fr beginners

  22. Tamás Nagy
    August 21, 2019 at 17:32

    Is it possible to use these technic for texturing game assets for unity?

  23. mikel mendizabal
    August 21, 2019 at 17:32

    I also love your tutorials. With all the repetos, you could continue with the textures: mixing textures painted emission, metals, etc? And another issue, how is this armory? Thanks for everything.

  24. khalid Alamoodi
    August 21, 2019 at 17:32

    You are a master instructor. You are one of few that I really benefit and enjoy their tutorials. Thanks a lot!

  25. Salvador M
    August 21, 2019 at 17:32

    your videos are always helpful. Thank you for all your work!

  26. Martin Wardle
    August 21, 2019 at 17:32

    thank you very helpful

  27. ranjan
    August 21, 2019 at 17:32

    In love with your tutorials
    But that aside, i would like to know your PC specification

  28. watchtheskies
    August 21, 2019 at 17:32

    I decided to switch from Modo to Blender when 2.8 gets it's first stable release so these videos are very helpful, thank you 👍

  29. Simbarashe Kunedzimwe
    August 21, 2019 at 17:32

    simple, fast and noice!!!

  30. crazy gamer
    August 21, 2019 at 17:32

    LOVED THE TUTORIAL ❤❤

    Can you make a robo modeling tutorial please…little advanced one….

  31. Lattamonsteri
    August 21, 2019 at 17:32

    "Otherwise it looks like… well, you know…" ;D

  32. heeeeel
    August 21, 2019 at 17:32

    Pls creat a pbr material with part opacity

  33. Alexander Garzon
    August 21, 2019 at 17:32

    Very well explained! Thanks

  34. 성연김
    August 21, 2019 at 17:32

    Very useful!! Great:)

  35. Darren Pearce
    August 21, 2019 at 17:32

    Great info thanks. Easy to understand tutorial.

  36. StrangeLove
    August 21, 2019 at 17:32

    What's the simplest way to tile these kinds of square planes in blender? Or to apply them to fill out a mesh? I'm following older tutorials that seem to cover methods that no longer exist/work. Haven't found a comprehensive workaround yet.

  37. Michakon
    August 21, 2019 at 17:32

    Oo this is second comment

  38. dougieladd
    August 21, 2019 at 17:32

    This is excellent. More of this please 🙂

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