https://i.ytimg.com/vi/U8RzsJfh3Gc/hqdefault.jpg
Blender 3D 2.6 & gamekit free game engine Android 3D Game Test on Nexus 7
source code , apk and blender file can be download from:
http://mobileblender.blogspot.com.au/2013/01/android-game-kit-source-code-and.html
The Android SDK contains the Android debug bridge (adb) which is a tool which allows you to connect to a virtual or real Android device for the purpose of managing the device or debugging your application. Check links below
http://developer.android.com/sdk/index.html
http://developer.android.com/sdk/installing/installing-adt.html
source
26 responses to “Blender 3D 2.6 & gamekit Android 3D Game Test on Nexus 7”
new udapted version pls! great video
How did you make the exe file
Where is the ogrekit demo exporter?
i like ur tutorials but if u add ur voice and understand us step by step….will be more helpfull.
So i can create a game with Blender and export it to a Android device?
Have you ever considered buying a microphone and talk those who can't see as good through the process? This tutorials say nothing to me.
少年.你用的eclipseProject是GameKit-Android-EclipseProject-v7a-r1119.zip 里的 而不是gamkit编译源码后生成的AndroidDemo吧?
然而好像GameKit-Android-EclipseProject-v7a-r1119.zip 这个工程没有开源他的jni代码.
Every time I try to launch I get this error:
An internal error occurred during: "Launching New_configuration (3)".
Path for project must have only one segment.
i suppose it doesnt work anymore
ok whats with tilt-input on the android-device??
It's too simple you're going nowhere. make a game that's COMPLETE then show us. I'm tired of seeing all these "Demos" on youtube and then never seeing the authors of said demos actually post anything NEW after that. There's only a FEW small projects I'm following because they are GOING somewhere. Go work on something for three years and then come back with something that impresses us.
It isn't impressive to see 3d running on a mobile device anymore we've all seen it like a thousand times now. EVERYONE can do it.
It doesn't take direct access to hardware and 20 years of hard work learning the language and studying the hardware to know how to do it anymore so it isn't as impressive as it would have been 10 years ago. Sorry but you haven't impressed me at all…
Or how about this. YOU ,, you yourself.. go learn some HARDWARE programming then build your own 3d engine and export it all… and THEN build a game in that and make it open source and free and EASY to use.
Making something of that calibur WOULD be impressive.
you're just another person trying to show off and get more views.
please i dont know where to start …how can i do that for android ?
has managed to make them work sounds?
is the program actuly importing the game to the device or does the device have to be connected to the pc all the time?
Thank you so much for sharing.
Can this also make an apk for easy user installs?
the video is nice but too fast.
やり方が、わからん
Check if you turn in debug mode on your device. Try on simulator see if it works first.
Dude, i tried to make it just like u did
but when i run it w/ AVD it says Install Failed, Invalid APK and so on
any idea ?
To all those people who are new to android development, I added a link about android development using eclipse in video description.
1.pack content, 2then save into the eclipse folder/asset, 3, change the name/path in main.java to match the file name.
I know java but i never used eclips becouse i work with GNU nano and javac. Can you give me link for eclips? Can i compile and pack into .apk file for play market maybe?
What?
copy the the blender file into eclipse asset folder, go to main.java or similar, rename the file name to point to your file.
how to export game from blender to eclipse?
Played that game for 3 hours last night and I still haven't been able to pass the first level!