https://i.ytimg.com/vi/hHTqyfiFwAc/hqdefault.jpg
Finally I made the tutorial for my stone material. I hope you like it!
Texture:
http://cgtextures.com/texview.php?id=109282&PHPSESSID=u2r831f48m851bie8m80923uj4
Insane Bump for GIMP (written tutorial):
Installing INSANE BUMP for GIMP (Windows)
source
6 responses to “Blender 3d | Stone material | Tutorial”
Nice
can we set it like an sculpting brush ….. if so., how
Done everything the same as You and it looks more like a mould not even close. And do i add another Subdivisionsurface modifier after that second displacement mod.? Only after i Unwrapped it and put in UV ed a diffuse image i got something what looked like a rock but still far from the quality bumped material like you had Do i have to unwrap and set for all textures? and i yes than how to unwrap for different textures? finally would that be good for Game engine especially for fracture /destruction? Unreal Engine/Unity? please respond
Could you look into making a more tri conservative method of making stone? Like for game engines?
Nice
Great Tutorial 🙂 keep doing 🙂