• Saturday , 21 September 2019

Blender Cycles vs Eevee

Code Canyon

https://i.ytimg.com/vi/ov7o4YcrjfY/hqdefault.jpg



500 Frames (2x GTX 1080s)

Cycles: 13 hours (1920×1080)
Eevee: 20 minutes (3840×2160)

source

3d Ocean

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46 Comments

  1. Arvid Rudling
    August 24, 2019 at 17:42

    This shows clearly how eevee can improve the workflow of cartoon-ish scenes, however, true photorealism on the other hand, is where Cycles is expected to have the upper hand in several aspects including shadows, DoF and refraction. So it really depends a lot on which you are looking for.

  2. D Rextor
    August 24, 2019 at 17:42

    how to archive that gradient background light?

  3. ollegruss
    August 24, 2019 at 17:42

    Молодец! Eevee тоже очень хорош.

  4. joe 5D
    August 24, 2019 at 17:42

    Eevee just has an orange glare to it ..

  5. PhantomX
    August 24, 2019 at 17:42

    Differences are imperceptible to the untrained eye. Nice!

  6. R2HT Hacker
    August 24, 2019 at 17:42

    if you creat a great workflow with one frame . render it in cycles . if you creat a 3D animation film .. you should render it in eevee . ( sorry for my english )

  7. 起马列号称炎黄复姓孔儒名
    August 24, 2019 at 17:42

    awesome bro!but i presume eevee need improve the shadow of light。i hope the issue fix of the blender will be done and we’ll use IES light one day in eevee!

  8. Ward de jager
    August 24, 2019 at 17:42

    The screen space reflections are inferior in eevee , most noticeable in the metal reflective objects
    But hey , it's a goood trade off ., it renders instantly

  9. Franco Cortez
    August 24, 2019 at 17:42

    Eevee makes everything look like "plastic".

  10. Anil Karki
    August 24, 2019 at 17:42

    only 20 min

  11. Galeo Curvier
    August 24, 2019 at 17:42

    EEVEE is brand new and to see how close it gets to Cycles already is amazing, Blender is in for a bright future.

  12. Mr PoTaTo
    August 24, 2019 at 17:42

    13 hours cut down to 20 minutes and it still looks that good? No joke i'm actually ecstatic

  13. sasa ha
    August 24, 2019 at 17:42

    Well everything is good with 2x 1080 tis….

  14. Zakaria Chefi
    August 24, 2019 at 17:42

    I'm waiting , maybe we don't need render farm after all

  15. Pac Tube
    August 24, 2019 at 17:42

    this shadows which casting on ground are really Bad in Eevee
    if they fix shadows problem
    and improve light system i will trow cycles away

  16. Wira Mahatvavirya
    August 24, 2019 at 17:42

    Wow eevvee is pretty darn good, but the UI is confusing as hell

  17. Blizzard2319
    August 24, 2019 at 17:42

    Cycles: 13 hours (1920×1080)
    Eevee: 20 minutes (3840×2160)

    Says plenty..

  18. Shubham Patil
    August 24, 2019 at 17:42

    EEVEE RENDER FASTER ?

  19. eMEDIA Group
    August 24, 2019 at 17:42

    How much difference was there in the render times?

  20. traso
    August 24, 2019 at 17:42

    cycles has the phone's screen reflected in the glasses and imo that looks awesome

  21. Unamused Animator
    August 24, 2019 at 17:42

    You are joking about Eevee's render time. That can't be that fast!

  22. Falzon Tutorials
    August 24, 2019 at 17:42

    Both look so great! I cannot wait to get my hands on the stable release!

  23. L
    August 24, 2019 at 17:42

    Cycles looks better
    but it is 13 hours vs 20 minutes. Really impressive.

  24. Olav3D Tutorials
    August 24, 2019 at 17:42

    Cycles looks better, but Eevee did a good job for sure.

  25. Super Kalvis
    August 24, 2019 at 17:42

    I am so hyped for blender eevee

    For no reason other than faster render times 😀

  26. lastone032085
    August 24, 2019 at 17:42

    EEVEE is going to great for real time visualization.

  27. Mar Eck
    August 24, 2019 at 17:42

    Eevee will be a BLAST for Interior renderings ! 🙂 Stuff where light bounces drive the samples up like crazy. Lovely Scene btw 😀

  28. Harry Kurakula
    August 24, 2019 at 17:42

    The major problem with eevee for me is the way it's lighting the scene. Like it's lighting the monitor handles even if they were behind the monitor.. I guess real time rendering engines do face this problem. Same problem's there with Video copilot's E3D

  29. Hữu Nguyễn
    August 24, 2019 at 17:42

    something's wrong here, 2x 1080 is very strong but still takes 13hrs on Cycles?

  30. Con Koumis
    August 24, 2019 at 17:42

    Did you have to do adjustments to evee to make it look close to cycles??

  31. Con- Fusion
    August 24, 2019 at 17:42

    well great but still far away from cycles or other big players.

  32. DUck69
    August 24, 2019 at 17:42

    Stunning in both, though the lamp felt brighter in eevee

  33. Karlis Stigis
    August 24, 2019 at 17:42

    Looks good, but aliasing issues are too apparent, cycles version is soo much smoother. Can't see using eevee as the final result in real production if it's not fixed. And it's considering that the render size with eevee was 4k scaled down to 2k. Otherwise it looks cool.

  34. Gleb Alexandrov
    August 24, 2019 at 17:42

    It looks so delicious, both eevee and cycles versions, that i want to eat it.

  35. Aakash R
    August 24, 2019 at 17:42

    EVEE IS GREAT BUT CYCLES IS STILL PHYSICALLY ACCURATE… BUT I TOTALLY LOVE EVEE IT JUST MAKES EVERYTHING GREAT AND FAST.

  36. Rogel Salaysay
    August 24, 2019 at 17:42

    did you try compare it to redshift? sorry to ask this btw the overall art is really cool its nice inspiration lovely.

  37. Joseph Brandenburg
    August 24, 2019 at 17:42

    The diffuse bounce light on the hands and from the screens looks different, hard to say which is better. Really impressive work here! How much did you have to tweak the Eevee settings to get it to look like the Cycles render (and visa versa)?

  38. Akash Mitra
    August 24, 2019 at 17:42

    It look like its having a extra anti-aliasing on the edges….much clear….

  39. Zevac
    August 24, 2019 at 17:42

    Evee would be great for games

  40. demonyes chaos theory
    August 24, 2019 at 17:42

    end is it me or evee give some extra life in to it as well

  41. demonyes chaos theory
    August 24, 2019 at 17:42

    well evee wins is a render in real time like UE 4 or unite or every outer game engine that has this

  42. MACHIN3
    August 24, 2019 at 17:42

    Great attention to detail with the shiny spot in the center of the tablet 🙂

  43. Ashleybradbury
    August 24, 2019 at 17:42

    So having this being looked at, would it be considered that Eevee performs a lot quicker?

  44. Tri Dang
    August 24, 2019 at 17:42

    Eevee doesnt support animation rig as yet.

    But will soon

  45. D Designed
    August 24, 2019 at 17:42

    I have not been able to get the newest version of EEVEE to render. I can use OpenGL, but when I try to render an image sequence, the timeline moves. but it only renders the 1st frame over and over… Which EEVEE build are you using?

  46. Adam Temple
    August 24, 2019 at 17:42

    I hope by 2.8 we could control that bloom more

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