https://i.ytimg.com/vi/RPseJUaCYQg/hqdefault.jpg
This tutorial shows how to place models, add materials and create a scene with lighting Cycles render. The tutorial shows how to manipulate models made in previous tutorials to make a dining table scene.
This tutorial shows how to use the Cycles render engine and its material system. Making realistic metal and glass materials is easy using Cycles.
Steps –
Use the chair base to make a table (scale 0.166).
Append the chair, scale and place.
Use Smart UV Project to UV map a wood texture to the chair and table
Place the chairs
Append the spoon, scale (0.05), place and set up a metal material.
Append scale and place the fork (0.06) and knife (0.09).
Append the wine glass, scale (0.04), place and set up a glass material.
Add planes for the floor and walls.
Add planes for lights and set up a light material.
Place the camera and render the image.
All the files used in the tutorial and the finished file can be downloaded from my website –
http://blender.freemovies.co.uk
source