Blender Drivers


https://i.ytimg.com/vi/Rf3JBuSLRKU/hqdefault.jpg



Setting up drivers to control viability of objects in Blender.

I struggled with my screen capture software so getting the detail of the tut was less important at the time as getting the software to record without crashing ๐Ÿ™‚

You can see a WIP of Ron and Obi here:

www.glennmelenhorst.com

source


26 responses to “Blender Drivers”

  1. Hello Glenn, pretty nice technique! However, I can't seem to find how to put the change between different sprites into an animation clip properly. The pivot point of the armature of my model seems to move to the position of the pointer (that I animate to switch between the sprites). Would be awesome if you told me how you animate that when it's set up.
    Cheers!

  2. ive watched this countless time, and seem to not be grasping it, im trying to set up different mouth shapes to change like you have this to animate 2d, but being rather new to blender im not sure how youve set this up with the copies to click and set up your drivers.

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