https://i.ytimg.com/vi/aPgqoPXfWco/hqdefault.jpg
A tutorial describing the basics of setting up environment maps in Blender Internal and Cycles.
source
https://i.ytimg.com/vi/aPgqoPXfWco/hqdefault.jpg
A tutorial describing the basics of setting up environment maps in Blender Internal and Cycles.
source
35 responses to “Blender Environment Map Tutorial”
V.good tutorial☺☺☺
Thank you!
Very good tutorial, quick and simple cheers!
man can you do this with a video file im trying over one year i need it for my cfx production
and another video which fails on 2.79…
in ´´ world“ i dont have this Surface category, iam using 2.79
good work but how can i made shadows???
good tutorial!!! thanks
This is exactly what I was looking for….thanks for posting!
but what about shadow?
what should be a size for background image so we can put our models on exact location
some time background image goes very bad so what size should be ?
sir
let me know if i want to give shadow bellow the image so how i can do it without node ?
or if node editor is important to do so please give the easy way so i can.
shadow under any opject.
Thanks for the super understandable and simple tutorial
thanks a lot, was searching for the cycles render but forgot to switch to it….. thx a lot
I get a blurred image. Not sure how to fix it.
ylu go too fast yolu suck
at tutorial
It doesnt work. When I set the image and change the settings, the background just stays sold white
is there any advantage in using the blender render version of environment map?
Finally something useful, I forgot how to do using the internal! Thanks a lot!
How do you make your own world textures?
Great video. Just the right pace and just the right amount of detail. I liked when you said out loud the keyboard shortcuts you were using. Thanks!
Throw some Smooge. lol [x Good tutorial. Thank you.
Thank you for making this informative vid. It was straight-forward and quick.
very good tutorial w/good info. Will you be doing more Blender tutorials?
There might be a defect in blender 2.77 that locks the environment to the camera. After I switched to 2.78a I could rotate my camera and it revealed different parts of the environment .
great tut man!
+Matthew Manville Good tutorial :). BTW you can now have Real-time reflections in cycles, with environment maps of course (2.78test-build) – Blender rocks 😀
Great tutorial. Thank you very much for sharing. Is there a way to show the HDRI map in the viewport but in texture or material viewport shading mode instead of rendered viewport shading mode?
Hi.
Is there a way to create a plane for physics and match with the panorama background somehow?
I once was able to get the EM to show up in the viewport but I've not been ablke to repeat it….. any ideas!
Trying to do this with a star map and getting blurring issues
Can you do this with a video instead of a still picture?
how bake environment create in blender -> file
What if I don't want the environment map to show up as a background in the render?
Thanks, that was very useful!