Blender Hard Surface Tutorial #1


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30 responses to “Blender Hard Surface Tutorial #1”

  1. So I guess the main advantage with this workflow is the customized shapes due to texture-paint drawing. Because mesh-wise, you not really gaining much from this over hand modeling out the same shape. I would think this method would be a faster route to get this kind of result though… Hove you tried making guns with this method?

  2. When I enter texture painting mode, my object is still viewed in 3D. How does yours appear in flat 2D?
    And my mesh seems to have some tiny dents along the creased edges, I added loops but they still didn't go away 🙁

  3. Yes..it`s a tutorial………and Yes its too fast,……BUT!……with some patience and a lot of skipping back the video I managed to create a horrible shape,…..I will have another crack at this as its a new approach here 🙂

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