• Wednesday , 3 June 2020

Blender Modeling Add-ons: Box Cutter

Code Canyon


https://gumroad.com/masterxeon1001 – masterxeon1001 on Gumroad
In this tutorial we’ll explore the basics of Box Cutter – a paid Blender 3D modeling add-on by Team C (Jerry Perkins and Adrian Rutkowski). Let me know your thoughts in the comments below!

After the release of Hard-surface Modeling in Blender course we got a lot of questions about the modeling plugins for Blender, so we decided to launch a brand new series of videos covering some very neat paid and free tools.


Hard-surface Modeling in Blender:
http://bit.ly/HardSurface_BlenderMarket – on BlenderMarket
http://bit.ly/HardSurface_Gumroad – on Gumroad


3d Ocean

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  1. Gleb Alexandrov
    April 13, 2019 at 14:41

    What modeling plugins do you use (if any)? plz let me know in the comments.

  2. EyefyourGf
    April 13, 2019 at 14:41

    Paid add-on can go die in fire,blender is 100℅ free and it's such amazing software,but these guys wanna earn money by selling add-on,instead to join blender devs,and improve blender?nah never gonna use it and support these scumbags.

  3. waltage
    April 13, 2019 at 14:41

    how to retop this? or it's not for production

  4. rohith DJ
    April 13, 2019 at 14:41

    does the box cutter add-on come free with hard surface modelling tutorial kit?

  5. StormShadowGFX
    April 13, 2019 at 14:41

    Thanks for this!! WOOT WOOT!

  6. Claus Bohm
    April 13, 2019 at 14:41

    Please make one on HardOps

  7. Joel Otero
    April 13, 2019 at 14:41

    lol that intro

  8. cezanne ali
    April 13, 2019 at 14:41

    I've been thinking of purchasing the add on recently. But i want to know how good is box cutter in maintaining the geometry after the boolean operations. Weird shading artifacts and geometry errors are sometimes present when using bool tools. If box cutter is better at it which it surely looks like.. Can it maintain the geometry better?

  9. jonathan ibarra
    April 13, 2019 at 14:41

    better than zbrush hm

  10. jorijndg
    April 13, 2019 at 14:41

    I wanna see a video about Ice Tools and Cuber

  11. Ray Jin
    April 13, 2019 at 14:41

    help me~ can anyone tell me how to use the perspective mode?

  12. amy lee
    April 13, 2019 at 14:41

    You are my hero. I have a question. 9:20 How can I make it? My English so terrible. I need your help, please.

  13. Александр Доманский
    April 13, 2019 at 14:41

    Как потом текстурировать и UV развертку делать на всё это?

  14. dushyant idhatia
    April 13, 2019 at 14:41

    very nice add-on

  15. Jan Matys
    April 13, 2019 at 14:41

    Im finding this somehow confusing … not usable as tutorial imo (unlike Yo other tutorials Gleb).

  16. Kent Trammell
    April 13, 2019 at 14:41

    "It gives me nerd chills." 👈❤️

  17. Blenderman
    April 13, 2019 at 14:41

    What Microphone do you use?

  18. Pouya Sadeghi
    April 13, 2019 at 14:41

    what theme is currently on in this video

  19. Ron Hicks
    April 13, 2019 at 14:41

    Okay, now legs cut a circular hole in a sphere with having to tinker with the sphere's geometry to make a smooth hole 😀

  20. Anakin Skywalker
    April 13, 2019 at 14:41

    Please do a HardOps tutorial next. There are almost no tutorials for HardOps addon.

  21. Colt Seavers
    April 13, 2019 at 14:41

    Can you pleeeeease make a tutorial demonstrating a technique called 'Interior Mapping' for windows, I've only found this method used in the Unreal Engine game engine, the YouTube videos are called 'Fake Interiors for UE4', so this technique involves using cube maps, parallax scrolling and raytracing to create a 2d textured illusion of a 3d room as if looking through the window, here is an online pdf I found explaining the process using UE4, there are none tutorials for Blender thst I can find. http://www.proun-game.com/Oogst3D/CODING/InteriorMapping/InteriorMapping.pdf

  22. Jordan Waka
    April 13, 2019 at 14:41

    I Have needed a good Tutorial like this to show me all the features Box Cutter has. I've been using it for little while and had no idea about many of these features thanx Gleb for this video you always cover things in an easy and concise fashion without mindless boring bits throughout.

  23. Kira
    April 13, 2019 at 14:41

    hey Gleb Nice tutorial, but can we use this hardsurface model in game engine, because i see many ngons in the 3d mesh

  24. Åsmund Høin Schei
    April 13, 2019 at 14:41

    Does this works with symmetry?

  25. jemian
    April 13, 2019 at 14:41

    There is already a free addon like that in blender ( CarverMT ). What's more, box cutter has

  26. neil richards
    April 13, 2019 at 14:41

    Carver MT I use in addons, it does what you describe in the video, and its free. Press Ctrl shift X to start it up once enabled, works best in orthographic mode for the obvious reasons. Hold shift to rebool. Space changes cutting type. Esc goes back to object mode. Simple/

  27. Karl Duckett
    April 13, 2019 at 14:41

    Will this work with 2.8? Do any addons work? Just for future proof? 😀

  28. willettfx
    April 13, 2019 at 14:41

    Doing slice/split(yellow box) the part disappears/ removed ,I hold ctrl and shift double click

  29. Brandon Naramore
    April 13, 2019 at 14:41

    I like your tutorials over Team C's. Mainly Masterxeon's. I have both Box Cutter and HardOps but haven't made as much progress/wip's with it than I wanted to as his videos move to fast. Thanks to your Box Cutter tutorial, I will improve. 🙂

  30. Валентин Гришкин
    April 13, 2019 at 14:41

    Круто блин, надо буде попробовать 🙂

  31. Weldopedia
    April 13, 2019 at 14:41

    hot keys are life

  32. Gilles Danger
    April 13, 2019 at 14:41

    I have purchased the full course of Gleb and Aidy. These guys are very good , precise and fluid like a nice particiles at the 200 render frames. Very happy you made this tuts on box c. Jerry, Gleb, Aidy. 10 points

  33. Jakub Pułka
    April 13, 2019 at 14:41

    There is also Hardops, MeshMachine and DecalMachine which works neat with Box Cutter.
    Another one is Icetools and Cuber from blenderguppy (https://blendermarket.com/creators/blenderguppy).
    And I've also seen Speedflow which is undestructive modeling workflow https://blendermarket.com/products/speedflow

  34. Alhussein Ali
    April 13, 2019 at 14:41

    Great …thank you so much 👏

  35. rivenblades
    April 13, 2019 at 14:41

    Do you know why we use blender and not maya or max?because blen der is free.otherwise why wouldnt we use maya and all powerful paid plugins?

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