https://i.ytimg.com/vi/0lg1Y6nNHwI/hqdefault.jpg
Here is a new Blender modeling tutorial video for beginners in which I show how to create a simple chess piece.
It’s done with a reference image:
https://pixabay.com/de/schach-k%C3%B6niglich-ritter-schwarz-1334656/
And I uploaded the blend-file to my patreon account, get it from there for free:
https://www.patreon.com/posts/chess-piece-19649861
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Production Music courtesy of Epidemic Sound: http://www.epidemicsound.com
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10 responses to “Blender Modeling Tutorial : Chess Piece”
Please dont forget, small cute monsters. We games gonna love it 🙂
Thx
You explain so good and clear. Thx man
Nice tutorial.
At 1.50 when you are filling the base of the piece, you only say the quick keys and it is tricky to follow what you are actually doing.
Are the vertices being merged?…etc.
Nice.
I want the rest of the pieces.
Interesting exercise. All pieces and the table. Whit coffes and daily news. Can you See?
Hi, where is the reference image? i can't seem to find it in the description,
Really like this new BG music! Great and useful tutorial, great job. Keep it up!
1. Could have just drawn the profile and rotated
2. Should have done the knight not the pawn and used this modeling technique
I would probably just extrude each step and scale it instead of adding single edge loops every time, just makes for a better flow. With that you could also have started with a circle and went up.
My favorite way with any objects like this or even things like a drinking glass is using the Spin function. For that you simply center your reference to the Z center and add verticies with ctrl left click then you just follow the outside shape, hit spin and set it for Z 1 axis and 360°. Works well with glasses if you got their side profile from pictures or stuff like labware.
looks really good
The screw modifier also does a nice job of this.