https://i.ytimg.com/vi/xXmlnBVJhW0/hqdefault.jpg
You learned about creating and applying normal maps in Blender render mode in the last video when using Multiresolution modifier. Now see how it’s done in Cycles Render mode. This tutorial takes you through the differences between the two modes using the same method of the multires modifier. it’s intent is not to show you how to tweak the normal map, but to show you the differences to expect between the two different modes when creating and using normal maps.
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