https://i.ytimg.com/vi/uXiBDTnwrKI/hqdefault.jpg
In the part 2 of the Blender Mercury tutorial(from the Solar system elements series) we will focus on this topic: “How to make my model more realistic”. We will add normal maps and displacement map.
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Site with normal map converter: http://cpetry.github.io/NormalMap-Online/
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2 responses to “Blender Solar System Tutorial – Creating Mercury Planet part 2”
You may change the setting of the normal and the displacement image from color to non-color!
cool dude