Blender Tutorial | EEVEE : Getting Started


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Aidy Burrows here taking a look at the new Eevee real-time viewport being developed for Blender 2.8

The Eevee viewport for Blender is now available for very early testing! Once you’ve got it working it’s a lot of fun to try it out. However there are a few things that I think you should know which hopefully will make your experience with it a little more pain free.

https://cgmasters.net/free-tutorials/blender-tutorial-eevee-getting-started/

Daily build for Blender 2.79 & 2.8 : https://builder.blender.org/download/

Soft/Hard edges in Blender quick tip.

Blender’s new PBR Principled Shader for 2.79

If you want to Follow along with development you can here on twitter for example : https://twitter.com/search?q=blender%20commit%20logs%20eevee&src=typd

Search for this in twitter: eevee from:blenderlogs

Or search for eevee commits here : https://developer.blender.org/diffusion/B/history/blender2.8/

Dalai’s VR Addon for 2.77: https://github.com/dfelinto/virtual_reality_viewport

Eevee roadmap: https://wiki.blender.org/index.php/Dev:2.8/Source/Viewport/Eevee/Roadmap-MayAugust-2017

Full Space VFX series can be found here.
https://cgmasters.net/training-courses/space-vfx-elements/

Socials….

https://twitter.com/cgmastersnet
https://www.facebook.com/cgmasters/
https://www.facebook.com/AidyBurrows3D/


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27 responses to “Blender Tutorial | EEVEE : Getting Started”

  1. I was wondering if there's any way to switch to GPU Compute in this version? I'm sure Eevee will support it in the final release.
    Downloaded 2.8 beta last night and played around with it a bit. Opening User Preferences immediately crashes the program haha. Any advice?

  2. That's amazing but such a powerful 3D editor should have features included for those creating 3D printable designs, measurements we can use to create precise sized objects for printing. The way it is we must created something by sight, export it in STL or OBJ and then load it into another 3D editor so we can size and finish the object.

  3. do you think eevee will ever be a replacement for cycles because i heard that eevee is not exactly a real pathtracer like cycles but i saw some sources saying that eevee can pathtrace but just a little less accurately than cycles

  4. Great tutorial, Im really curious about evee. I know that the materials in Evee and Cycles will be comatible in the end, but I'm afraid of the lack of the "solid" mode… It will ruin my pc probably, are they going to add it?

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