Blender Tutorial I Volumetrics in Cycles


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Blendfile: http://blenderdiplom.com/en/tutorials/all-tutorials/560-tutorial-volumetric-logo-reveal-in-cycles.html

Since Blender 2.70, Cycles can render volumetrics. This tutorial shows how to use a homogeneous volume and anisotropy to great advantage.

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20 responses to “Blender Tutorial I Volumetrics in Cycles”

  1. Sir, you are very good teacher. Your explanations of each function is much appreciated. Too many people are putting out tutorials which are merely step-by-step, paint-by-numbers (if you understand me) lessons. That type of lesson has it's place, especially, when teaching absolute beginners, but, at some point one needs to understand WHY things work the way they work. Thanks for a great lesson. One like and one subscribe. Cheers.

  2. Thanks for tutorial. I am at present trawling through volummetric lighting tutorials to grasp how to use this lighting for an early morning mist scene. So far tutorials all about strong contrast of light and dark. Any advise on how to use VL for daylight scenes would be very much appreciated.

  3. I couldn't skip ahead because I am not on your website. I wanted volumetric lighting. That is what you should teach in a volumetric lighting tutorial. Not how to set up your demo.
    I didn't bother watching.

  4. thank you very much for this tutorial, all your tutorials are so amazing! One question: at 8:20 when you set the Volume to 0 i was surprised it cleared up faster as i expected 0 means infinite/as many bounces as needed and only 1,2,3… are limiting numbers.

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