• Saturday , 6 June 2020

Blender Tutorial Making a Model of a Sports Car (Lowish Polygon Count) Part 2 The Top of the Car

Code Canyon


This is part two of a three part tutorial showing how to make a model of a sports car.

The sports car is based roughly on an AMX/3 model, using a design from this website –

This second part shows how to make the top of the car.

For the top of the car the subdivision surface modifier was not used. Geometry was created using subdivision and loop cuts, then the extrusion was shaped using proportion editing.

You can download the the outline of the top before extrusion and the finished top from my website –



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  1. Allan Cristhian Kath Kipfer
    May 25, 2019 at 02:31

    where the fuck is part 3?

  2. ǰąɲƹŁŁƹ ɦɨŁŁɨąřȡ -
    May 25, 2019 at 02:31

    2.79? Bridge Two Edge Loops doesn't existbut Bridge Edge Loops does and when I click it, not all of the edges are parallel and completely vertical. theyre just edges connected to each vertex. Help?

  3. I Can Has KPop
    May 25, 2019 at 02:31

    I've modeled many high-poly cars with 3DS Max and you're making a lot of extra work for yourself, not to mention leaving room for mistakes, by modeling both sides of the car at the same time. In my workflow, I model one half of the car, mirror it, then weld the two halves together. Or is that yet ANOTHER thing that Blender CAN'T do?? I swear, it's nothing but limitations, nonsensical UI, and road blocks with this software. Just because it's free doesn't mean you don't PAY.

  4. doge7777777777 YT
    May 25, 2019 at 02:31

    how do u upload drawings not the one u have

  5. Chris Cutlip
    May 25, 2019 at 02:31

    Shift Select isnt working for me

  6. Jo Awesome
    May 25, 2019 at 02:31

    Thank you SOO much! Every time I watch a Blender tutorial, the people don't explain what they are doing which gets really confusing. You were clear and you cut to the point. Going to recommend your channel to my friends!

  7. thebrownsquorl
    May 25, 2019 at 02:31

    Though a little repetitive, this is packed with brilliant information and answers all my questions about modelling from a blueprint

  8. DaNkniss
    May 25, 2019 at 02:31

    u can use ur numpad to change views

  9. Ryan Harvey
    May 25, 2019 at 02:31

    "Ortho" means "Orthographic" not "Orthogonal"

  10. Mad Genexixs
    May 25, 2019 at 02:31

    I click "add image" and the image is not there.. help :c

  11. TheObsidianGem
    May 25, 2019 at 02:31

    dosent work

  12. ViceCityMasta
    May 25, 2019 at 02:31

    Perfect speed, great tutorial

  13. sparky
    May 25, 2019 at 02:31

    good work. Your video was helpful. U just earned a subscriber.

  14. Stavros Kalaitzakis
    May 25, 2019 at 02:31

    Hi there! I am a beginner. Can you tell me how to make the design of the car? Thanks

  15. Siddharth Nair
    May 25, 2019 at 02:31

    whenever iam trying to do bridge edge loop it is saying that 'select at least one edge loop'

  16. Mechanicus
    May 25, 2019 at 02:31

    Amazingly simple yet refined!

  17. Bruce Johnson
    May 25, 2019 at 02:31

    Thanks very helpfull.

  18. Dhieen
    May 25, 2019 at 02:31

    Shift and V doesnt work for me, i dont understand why

  19. Dhieen
    May 25, 2019 at 02:31

    i know blender for like 4 years but never made my objects this way! knife… impressive O_o XD

  20. Sergio Domingues
    May 25, 2019 at 02:31

    happened the same thing to me doing edge loops "Must select atleast 2 edge loops". What did you do?

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