Blender Tutorial Making a Rigged Model of a Stick Man in Under 5 Minutes Using the Skin Modifier


https://i.ytimg.com/vi/rcPema_ec08/hqdefault.jpg



In Blender version 2.64 a new ‘Skin’ modifier was added. This tutorial shows how to make a rigged model of a stick man using the new modifier. It actually takes just over four minutes in the tutorial to make the model.

To download the finished model and for other tutorials and resources go to my website –

http://blender.freemovies.co.uk

source


38 responses to “Blender Tutorial Making a Rigged Model of a Stick Man in Under 5 Minutes Using the Skin Modifier”

  1. I am facing a number of problems:
    there is a rendering glitch where it appears that the arms and up are separated from the torso and below
    when I create an armature it doesn't mirror
    when I try to pose it, the left side of the character bends out of proportion at the slightest movement of a bone.

  2. can you please help? I made the figure step by step, but it won't let me move the right leg. I think its because there was a orange circle around it as you had one in the stomach area. I don't know how to fix this so please help

  3. Great tutorial! It seems like it has gotten a bit more "user friendly". I can recall the first time I came across blender it took nearly two days to make a terrible looking snowman…lol

  4. Lovely tutorial; I've subscribed. A little healthy criticism would be to explain why u the steps instead of just showing us, other than that this video is awesome : ). Thanks for sharing; Jesus Christ Bless : )

  5. I want to happy-cry now after seeing this. Thank you for existing. I am excruciatingly stupid for all blender-related stuff and you just saved my everything 🙂 I am more of a Unity coding type, not modeling… One to the Sun and back THANK YOU MATE : ) This was the best spoon-feed I have ever seen and just something I need 🙂 Thank you :')))))))

  6. I've followed the tutorial as best as I can, because I'm very new to blender. But whenever I try and use the skin modifier on the vertices, it creates this weird 3D shape around the stick man that looks nothing like what you get.

  7. Hi.. only the right leg won't move with me,,, I can see its missing the small dot at the end of the leg,,I thought I went step by step like you .. I'm not sure is it an option I have to enable or I missed a step

    otherwise, it looks good 🙂

  8. I'm using 2.76, and for some reason, when I tried positioning the top bone of the right leg, the top bone AND the rest of the stick figure (except the bottom bone) rotated. The problem doesn't occur with the same bone on the left side. Did I mess up somewhere? How do I stop this from happening?

  9. CAN YOU MAKE THE SAME VIDEO BUT WITH HIGHER VERSION OF BLENDER PLEASE  MY BLENDER IS NOT THE SAME VERSION MY VERSION IS 2.72B
    IM SURE NONE OF THIS PEOPLE HAVE THE OLD ONE DUDE SO PLEASE DO IT WITH HIGHER VERSION

  10. I've tried to do this several times. Following the instructions. Making sure I don't miss anything. I'm using version 2.7. In pose mode 2 armatures are being created. They are 2 haves with a double set of lines in the middle. If i grab a bone that is in the body and move it the stick figure splits in half on the y axis where am I going wrong. I've tried this several times and can't figure it out.

Leave a Reply