Blender Tutorial: Robot Dog Animation Part 1 – Modeling


https://i.ytimg.com/vi/xy8yFclpC9E/hqdefault.jpg



http://www.LittleWebHut.com
This is the first in a 3 part video series that demonstrates how to use Blender to make an animation of a Robot Dog. Part 1 of the series covers Modeling the dog. Part 2 covers Rigging. Part 3 uses the Graph Editor, Dope Sheet, and NLA Editor to Animate the dog. Blender version 2.77a was used for this tutorial. This video shows techniques that may be helpful to beginners and intermediate users.

Blender website

Homepage



source


22 responses to “Blender Tutorial: Robot Dog Animation Part 1 – Modeling”

  1. At 7:00, I couldn't figure out why you had a grid at front view and I didn't when pressing 1. I googled for a while and adjusted settings in the properties panel to no avail. Finally I just pressed 5 instead of 1 and realized I had a grid. Hope this helps someone. lol Maybe a change in Blender or glitch, idk. Great tutorial so far! I hope to use this to better understand how to model and animate a suspension system for a vehicle in Unreal Engine 4. Thanks a lot!

  2. Just spent one hour a day for a week with two screens side by side, one showing this video, one with blender loaded. I would view one step, write it in my learning journal, then execute the step. Ended the week with the modeled dog, and the finished video. Towards the end I could anticipate his instructions once he said what we would do next by writing the instructions then listening, then executing. Very good instructional tutorial….. I started out needing to learn how to model 3D in Blender for videos I do for an industrial plant. Now I'm excited to go through number 2 for the rigging and number 3 for the animation!

    Great job and thanks for your efforts!

  3. I'm fan of 3D designing. It'is just that I have too few time to dedicate to that. But each time I see something created from an empty page… I think it's like pure magic. Thanks for this nice and well explained tutorial !

Leave a Reply