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This is the first in a 3 part video series that demonstrates how to use Blender to make an animation of a Robot Dog. Part 1 of the series covers Modeling the dog. Part 2 covers Rigging. Part 3 uses the Graph Editor, Dope Sheet, and NLA Editor to Animate the dog. Blender version 2.77a was used for this tutorial. This video shows techniques that may be helpful to beginners and intermediate users.
Blender website
22 responses to “Blender Tutorial: Robot Dog Animation Part 1 – Modeling”
I learnt a lot of great workflows with this tutorial. One thing I added was to use the object properties menu to exactly mirror and position the pieces as I built them.
You are the best teacher. Carefully and so patient during the tutorial. I am subscribed you.
Please explain the portion of faster video in slow motion….that will be a great help…..Regards
You make the difficult seem easy – thanks
It doesn't work. From 2:52 until 3:40 . Can somebody help me? It would be so nice. It is when you have to press the right mouse and alt key and then E.
thanks i learned alot from this and now know to modle something
The Best Teacher
Pacing was steady and not too fast so I was able to get through it the first time. Great video!!
Blender – Doggy style
At 7:00, I couldn't figure out why you had a grid at front view and I didn't when pressing 1. I googled for a while and adjusted settings in the properties panel to no avail. Finally I just pressed 5 instead of 1 and realized I had a grid. Hope this helps someone. lol Maybe a change in Blender or glitch, idk. Great tutorial so far! I hope to use this to better understand how to model and animate a suspension system for a vehicle in Unreal Engine 4. Thanks a lot!
Such a cool robot dog!! I was watching your video with so much interest! I followed every step and didnt have any problem!! Thank you!
Thanks for this video it helps a lot with learning about blender 3d!
Best tutorial I've ever found for Blender.
i have a problem with mine that cylinders are white and the rods are orange , the opposite of yours. what is the reason and the solution?
Thank you for this tutor,
Just spent one hour a day for a week with two screens side by side, one showing this video, one with blender loaded. I would view one step, write it in my learning journal, then execute the step. Ended the week with the modeled dog, and the finished video. Towards the end I could anticipate his instructions once he said what we would do next by writing the instructions then listening, then executing. Very good instructional tutorial….. I started out needing to learn how to model 3D in Blender for videos I do for an industrial plant. Now I'm excited to go through number 2 for the rigging and number 3 for the animation!
Great job and thanks for your efforts!
I'm fan of 3D designing. It'is just that I have too few time to dedicate to that. But each time I see something created from an empty page… I think it's like pure magic. Thanks for this nice and well explained tutorial !
By just making these small animations you can become a pro in blender very fast! Your videos are the best in the world!
Dude I love ur Tuts . but Ur videos are very rare . pls make more Gimp And inkscape tuts
every time i rotate or scale an object it does that relative to "3d cursor ". how do i do that relative to the selected object origin point?
keep up the good work!! you make it so much easier by explaining what you are doing unlike some where they expect you to know what to do
Hello. Will it make a difference if I am using v.2.78a? Thanks.