Building a render farm for free


https://i.ytimg.com/vi/9IQhKyyXuFY/hqdefault.jpg



In this video I’ll show you how to use our free blender addon we’ve developed to make your own render farm.

If you have spare computers in your office/home and a either a wifi or ethernet router, then you have everything you need to easily build a render farm and you don’t need to spend a cent ๐Ÿ™‚ Don’t you just love free software?!

Our add-on makes it quick and easy to setup a render farm from any computer hardware you have access to, servers, laptops, desktops, whatever you can find! You just need Blender and our add-on and you can get network rendering up and running in less than half an hour.

Our software is currently in close alpha, but all you have to do to try it out is register to test it and be ok with us contacting you for feedback!

check it out at www.crowd-render.com

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22 responses to “Building a render farm for free”

  1. Hi. I just tried this out today. Seems to be working very well. Except for one small problem. Maybe you can tell me if i did anything wrong. So, on resyncing, the whole blend file is sent to the node. But none of the accessory files like a texture image are sent to the network node. As a result I have a render from the network node which does not contain any of the textures. Do the accessory files need to be in some kind of common location where they can be accessed by all PCs in the network? If so, how can i make the network node aware of this location? I use my original pc as linux and my network node as win 7.

  2. You should never vacuum your computer, as it can cause damage to the components. Instead, use a high-pressure air sprayer for computers which can be bought for cheap online

  3. Hello, I am building my first render farm and using the crowd render 1.5 on all three machines. I noticed that when I was rendering a very complex still image, My main machine was doing 40% and the nodes were doin 4% and 5%. is there a way for all the nodes to more to equal%?

  4. i am using sketch up & v-ray. i don't know anything about render farm. can i get quick render result in sketch up & v-ray by using render farm and also hardware's showing in your video is enough or need anything extra. i want to do architectural visualization i tried to learn unity & unreal engine. unfortunately don't get much tutorials to study that. if u know about architectural visualization can you help me?

  5. 4 questions: can wi-if bottleneck render time? Can crowd-render use any renderer installed or only Cycles? Can we still select to use CUDA cores & OpenCL, or even multi-gpu setups? Will all other render settings be passed along or do they all have to be manually set for each node? THX!!! ๐Ÿ˜€

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