Category: Blender

  • Modeling an offroad wheel – Blender 3D Tutorial (Part1)

    Modeling an offroad wheel – Blender 3D Tutorial (Part1)

    https://i.ytimg.com/vi/bDx4TMKuHg4/hqdefault.jpg Constructive comments / critique are always welcome. This is my first tutorial, I expect to improve a lot over time. Part2 is about how to add the tread, and how to deform the wheel to show the weight of the vehicle (can be animated): Thanks for watching. source

  • Animation Nodes Tutorial Teaser

    Animation Nodes Tutorial Teaser

    https://i.ytimg.com/vi/NgiVhvYU2mk/hqdefault.jpg A quick overview of the type of things we will be going over in this series Support me on Patreon: https://www.patreon.com/zachhixsontutorials Next part: Music: Nect! – Calm source

  • Twisted Knot Spiral (Blender)

    Twisted Knot Spiral (Blender)

    https://i.ytimg.com/vi/pHw9ZtP5kOU/hqdefault.jpg Following a tutorial of John Malcolm, 3d Tutorial | Twisted Knot Spiral | 3dsMax, and create video for blender version. ArtStation: https://www.artstation.com/artwork/qdYDN John Malcolm tutorial: source

  • Blender Tutorial – The Low Poly Skeleton

    Blender Tutorial – The Low Poly Skeleton

    https://i.ytimg.com/vi/XESsOLfLD9w/hqdefault.jpg Blender Tutorial – The Low Poly Skeleton In this seventh blender tutorial of the Lost in the Sea series we create a low poly skeleton and model most of the bones in a quite fast way. We get the most important characteristics and make them look cool. Skeleton Reference: https://www.dropbox.com/s/8zmaatix87kae9l/skeleton-labeled.jpg?dl=1 ———————————————————————- PATREON: https://www.patreon.com/GabrielAguiarProd ———————————————————————-…

  • Blender 2.6 How to make walls with windows that have nice topology

    Blender 2.6 How to make walls with windows that have nice topology

    https://i.ytimg.com/vi/umhs1dTPP6o/hqdefault.jpg It can be a bit tricky to create nice geometry/topology for walls when your modeling a house in Blender. This video tutorial shows you the best way we have found to easily cut windows while keeping face loops flowing in a nice way. source

  • How to Use Blender’s New “Ultimate” Shader: The Principled BSDF

    How to Use Blender’s New “Ultimate” Shader: The Principled BSDF

    https://i.ytimg.com/vi/4H5W6C_Mbck/hqdefault.jpg Blender tutorial showing you how to use the new Principled shader available in Blender 2.79. Download the 2.79 test build: https://builder.blender.org/download/ Disney Principled Paper: https://disney-animation.s3.amazonaws.com/library/s2012_pbs_disney_brdf_notes_v2.pdf Everything has fresnel: http://filmicworlds.com/blog/everything-has-fresnel/ Metal Material: https://www.poliigon.com/texture/2423 Special thanks to JtheNinja on StackExchange for answering some of my questions: https://blender.stackexchange.com/a/81716/165 ————— Follow me: Twitter: https://twitter.com/andrewpprice Instagram: http://instagram.com/andrewpprice Facebook: http://facebook.com/blenderguru…

  • Blender Drivers

    Blender Drivers

    https://i.ytimg.com/vi/Rf3JBuSLRKU/hqdefault.jpg Setting up drivers to control viability of objects in Blender. I struggled with my screen capture software so getting the detail of the tut was less important at the time as getting the software to record without crashing 🙂 You can see a WIP of Ron and Obi here: www.glennmelenhorst.com source

  • Blender Conference 2016: The Art of 3D Environments

    Blender Conference 2016: The Art of 3D Environments

    https://i.ytimg.com/vi/ZLShTeOrWak/hqdefault.jpg Blender Conference 2016: The Art of 3D Environments By Rob Tuytel (https://www.artstation.com/artist/tuytel) Making large 3D environments is a great, but time-consuming job. In this talk Rob will highlight important tips & tricks about the development of large 3D scenes. He will also share some key working methods that helped him improve his work during…

  • Blender HDRI Tutorial: Cycles

    Blender HDRI Tutorial: Cycles

    https://i.ytimg.com/vi/8MYDuWn-PoA/hqdefault.jpg A quick tutorial on HDR lighting in Blender Cycles, specifically focusing on using high resolution images with small, bright light sources, and how to fix ‘fire flies’/speckled lighting. View this tutorial in text form and grab the free HDRI and .blend file from Hyperfocal Design here: http://www.hyperfocaldesign.com/hdri-tutorials/blender-hdri-tutorial-cycles source

  • Viking Character Sculpting – Blender Timelapse

    Viking Character Sculpting – Blender Timelapse

    https://i.ytimg.com/vi/UH0b2Uexb6Y/hqdefault.jpg Get exclusive bonus content: https://gum.co/b3d-viking-portrait-sculpting In this video I show you how I sculpt a viking character using Blender (Dynamic Topology) and how I set up the precedural shaders. In addition I will talk about the free – pay-what-you-want thing I started in the last video. Skip the bla bla and start the viking…