Category: 3D

  • Blender 3D / rigging: How to adjust the roll of bones in a bones chain the proper way / HD

    Blender 3D / rigging: How to adjust the roll of bones in a bones chain the proper way / HD

    https://i.ytimg.com/vi/6lXKX93fcyc/hqdefault.jpg Adjusting the roll of bones in a bones chain (called ‘armature’ in Blender 3D) is very important for the meshes correct behavior and deformation In this quick video tutorial I’m presenting how you can adjust the roll of the bones in your rig / armature the proper way source

  • 3D Autodesk Maya 071 Skinning Muscle simple formas

    https://i.ytimg.com/vi/fRf8j1SQBNk/hqdefault.jpg Categoria: 3D. Subcategoria: Skinning. Software: Maya. Resumen: Después de crear el esqueleto y los músculos simples de nuestro sistema, aprenderemos a darles forma. Herramientas: Capsulas, musculo simple, músculos, cilinder, curves. source

  • 2018 Blender CGI/VFX Reel | Remington

    2018 Blender CGI/VFX Reel | Remington

    https://i.ytimg.com/vi/bglBfYdNIvM/hqdefault.jpg Check out some of my favorite 3D work from the past few years. Everything here was created in Blender 3D with occasional compositing in After Effects. ⭐ Streamline Your 3D Workflow! ⭐ Remington Creative specializes in improving your skills and abilities as a 3D artist. We help you achieve your goals with with top-of-the…

  • Blender D&D Modeling Tutorial Window with Shutters | Tavern Pt.5

    Blender D&D Modeling Tutorial Window with Shutters | Tavern Pt.5

    https://i.ytimg.com/vi/KcoJx8dJgns/hqdefault.jpg Thank you so much for watching. Please like, subscribe, and comment! Website: Kasey3DSparks.com Facebook: facebook.com/Kasey3DSparks/ Instagram: .instagram.com/kasey3dsparks Shapeways shop: https://www.shapeways.com/shops/sparks source

  • Blender – Rendering Videos With Alpha Transparency

    Blender – Rendering Videos With Alpha Transparency

    https://i.ytimg.com/vi/LpnpXj3A1_I/hqdefault.jpg A look at how to render transparency in videos. source

  • Autodesk Maya 2013 Tutorial – Character Modeling – Mustache, Hat Part 9

    https://i.ytimg.com/vi/2gUi0lh2HrU/hqdefault.jpg Autodesk Maya 2013 Tutorial – Character Modeling – Mustache, Hat Part 9 Download concept : http://3dextrude.weebly.com/download-files.html I go over how to create the mustache, the hat and start the hair geometry. Here’s a list of useful shortcuts used in maya. W- move E- rotate R- scale G- repeat last command q – exit tool…

  • [Blender 3D] Level Editor Addon

    [Blender 3D] Level Editor Addon

    https://i.ytimg.com/vi/gM1N6WUQ_gc/hqdefault.jpg download: https://matt-lucas.itch.io/level-buddy Showing off some more of the work I have done on my level editor tools for Blender 3D. Taking notes and ideas from old school games like Doom and Unreal and bringing them into a modern 3D package. source

  • How to Make a Procedural Paper Texture in Blender

    How to Make a Procedural Paper Texture in Blender

    https://i.ytimg.com/vi/M8_5S8Jq5uo/hqdefault.jpg Hey Everybody! In this video I will be showing you how to create a simple procedural paper texture/material inside of Blender. This is a pretty easy process and mainly involves using the material nodes to create a bump texture for a plane. We will be using a cool trick to mix the textures themselves…

  • Model a 3d Car | part 4 | basic edge flow and topology (Blender tutorial)

    Model a 3d Car | part 4 | basic edge flow and topology (Blender tutorial)

    https://i.ytimg.com/vi/OxH8hkRZYXI/hqdefault.jpg basic 3d modelling with keeping edge flow and topology in mind. also more tools for editing 3d objects and geometry. *forgot to record the reference picture so here’s the link to that http://www.hedliss.com/wp-content/uploads/2014/07/2015-dodge-challenger-srt-hellcat-rear-three-quarter-in-motion.jpg *Apologize for the lateness. life is busy but not as much now. source

  • Maya-3D.com | Palenque – Temple of the Cross

    https://i.ytimg.com/vi/z0dURbJ6Epw/hqdefault.jpg 3D-Reconstruction of the Temple of the Cross in Palenque, Mexico. All Rights Reserved. source