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Viewing 3D Print Layers in Maya
https://i.ytimg.com/vi/FfbtG_Li5IY/hqdefault.jpg When modeling for 3D Printing in Maya, it can be useful to look at the cross section data that is going to be printed. In today’s tutorial we are going to show you effective techniques and benefits to using 3D Print layers. Let’s get started! source
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01 – Modelagem Arquitetônica com o Blender 3D

https://i.ytimg.com/vi/GBQYW0H3CPM/hqdefault.jpg Olá pessoal este é o primeiro vídeo da série Modelagem Arquitetônica com o Blender3D. onde estaremos Modelando uma Casa completa do zero. Neste primeiro vídeo vamos modelar as paredes de nossa casa. source
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How to Create a City in Blender

https://i.ytimg.com/vi/XCEN0qQOsIA/hqdefault.jpg Blender tutorial showing you how to create a city in Blender: http://www.blenderguru.com/videos/how-to-create-a-city source
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Blender Tutorial: Fuzzy Stuffed Bear

https://i.ytimg.com/vi/LCghBIUZyuM/hqdefault.jpg http://www.LittleWebHut.com This Blender video demonstrates how to make a fuzzy stuffed bear. Blender version 2.70 was used for this tutorial. This video shows many techniques that may be helpful to beginners and intermediate users. Blender website Homepage source
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Perseus Facial Auto Rig Tutorial
https://i.ytimg.com/vi/IeUjTCQSIXs/hqdefault.jpg mail : m.jafarian1363@gmail.com PERSEUS Facial Auto Rigging Features: 1.FAST RIGGING 2.BASED ON EDGE SELECTION AND ADJUST FOUR CURVES 3.PROJECT CURVES ON 3D MODEL IN FRONT VIEW PORT 2.AUTO GENERATION OF CONTROLLERS 3.INTELLIGENT AUTO-WEIGHTING 4.DIRECT CONTROL 5.AUTO DEFORMATION MANIPULATION 6.CLASSIFIED FACIAL CONTROLLERS 7.INFLUENCE EYE TARGET ON EYELIDS 8.COMPLETELY INDEPENDENT FROM BODY RIGGING 9.2D STYLE RIGGING…
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How to Render Hair with Cycles

https://i.ytimg.com/vi/jEnCsvcvX8k/hqdefault.jpg Discover how to use the new strand rendering capabilities of Cycles. Read the full text version and download the .blend: http://www.blenderguru.com/videos/how-to-render-hair-with-cycles/ To use the new hair rendering feature, you’ll need the latest version of blender: http://builder.blender.org/download/ source
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Poradnik Blender [#1] Podstawy modelowania
![Poradnik Blender [#1] Podstawy modelowania](https://d4mations.com/wp-content/uploads/2017/10/maxresdefault-310x160.jpg)
https://i.ytimg.com/vi/3gyxCszoV9g/hqdefault.jpg Nagrałem pierwszy odcinek od nowa, ponieważ w poprzednim nie wytłumaczyłem kilku ważnych kwestii 😛 ▐ Grupa facebook: http://skew.pl/fb ▐ Ja na żywo: http://skew.pl/live ▐ Moja strona: http://skew.pl source
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Why you can’t afford to be a cheap artist

https://i.ytimg.com/vi/iPwdia3gAnk/hqdefault.jpg The hidden costs of choosing “free” and why sometimes spending money to further your training will save you years and years of pain. This video talks about why paying for training, models or plugins can be better than doing it for free, and how to compare paid vs free. Watch advice for beginners: https://youtu.be/7_1i4djTBR8…
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Ambient Occlusion render pass in Autodesk Maya
https://i.ytimg.com/vi/hFOTDEjVDmE/hqdefault.jpg In this Autodesk Maya tutorial I will create two render passes in Maya using Mental Ray. One pass will be a normal render pass and the other will be a Ambient Occlusion pass set up in a separate layer. After both layers are saved I will them combine them into one image using Photoshop…
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Creature Creation (Spinosaurus) – mini TUTORIAL BLENDER – Part 1 – Base Mesh – Dinosaur

https://i.ytimg.com/vi/RKBh9GQaZXo/hqdefault.jpg Hi guys 😀 This is my first tutorial, or rather mini Tutorial, its part 1 of 5 or 6, I dont know yet 😀 Along with last part there comes files of models in every step, textures and everything that i used to create this one 🙂 source