• Tuesday , 17 October 2017

Ambient Occlusion render pass in Autodesk Maya

Code Canyon

https://i.ytimg.com/vi/hFOTDEjVDmE/hqdefault.jpg



In this Autodesk Maya tutorial I will create two render passes in Maya using Mental Ray. One pass will be a normal render pass and the other will be a Ambient Occlusion pass set up in a separate layer. After both layers are saved I will them combine them into one image using Photoshop

source

3d Ocean

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18 Comments

  1. Zeyad Assalie
    September 30, 2017 at 11:06

    hey Mike please can you do a video how do ambient occlusion in maya 2017 with mentalray?

  2. Abdulrahman Animation
    September 30, 2017 at 11:06

    well done.

  3. catherine Salaün
    September 30, 2017 at 11:06

    thank you

  4. Quarker
    September 30, 2017 at 11:06

    Isn't there a way for Maya to just render the AO with the scene itself? Why do we have to go into Photoshop and do it ourselves?

  5. Colteal
    September 30, 2017 at 11:06

    Hi. How to render animation like that, i mean with Ambient Occlusion ? I guess it would be pretty monotonic way to render and save frame by frame?

  6. 5510lewis5510
    September 30, 2017 at 11:06

    You are actually amazing. You ever considered teaching? You have helped me with so many things for my college project, and I will continue to learn from you. Thankyou

  7. Marlenee Vega
    September 30, 2017 at 11:06

    my scene turned white with the ambien occlusion layer 😮 what does that mean?? 😮

  8. Sardonix
    September 30, 2017 at 11:06

    Thanks for the tutorial. Do you know how you would use the AO render on a game asset?

  9. IrresistiblyBetter
    September 30, 2017 at 11:06

    Btw guys if your renders are showing up really grey; just up your occlusion white colour to above 1

  10. Nicolas DeLaTorre
    September 30, 2017 at 11:06

    Wow thanks a lot for this man! I can finally make all my renders pretty 😀

  11. Stjepan Mazalovic
    September 30, 2017 at 11:06

    thank you for this video +Mike Hermes

  12. lawportGames
    September 30, 2017 at 11:06

    i dont have all these options you use

  13. Douglas Henderson
    September 30, 2017 at 11:06

    Questions ? When would you use Ambient Occlusion ? Is it just for stills or can you use it in animations or both.

    Cheers
    Douglas

  14. Milos Djurovic
    September 30, 2017 at 11:06

    Nice tutorial. Thank you 😀

  15. Sourav Chakraborty
    September 30, 2017 at 11:06

    another class tutorial, thanks a lot

  16. Crimson Flab
    September 30, 2017 at 11:06

    This is awesome. Are you planning on making a series of tutorials for render passes?

  17. LadyGrace2
    September 30, 2017 at 11:06

    Hi mike i was wondering if it is possible to do a run down of using the TURTLE render to create normal and AO maps for a small asset.

  18. Sacreth
    September 30, 2017 at 11:06

    have u heard about patreon?

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