https://i.ytimg.com/vi/1piX6S2HFmg/hqdefault.jpg
Checl out this insightful quick introduction, where you’ll learn how to harness some of the most basic features for rendering a model in Maya created by our good friends over at 3dmotive! You’ll also learn the basic parameters including setting up the size ratio, quality and file forma and then then import the images into Photoshop for placement.
High Quality Training by Game Industry pros! Check them out at 3dmotive.com! 3dmotive is your one-stop shop for 3d and video game art and animation tutorials. Their software training includes Autodesk’s 3ds Max, Maya, Photoshop, UDK, ZBrush, Unity, and a whole lot more. If you want to learn 3d modeling and game art, 3dmotive has what you need – including beginner, intermediate, and advanced tutorials.
source
4 responses to “CGI 3D Tutorial HD: “Rendering Basics in Maya” – by 3dmotive”
hey thanks for the insights on rendering
will help me a lot
also out of sheer curosity and awe , what config do u possess the initial frame rendered in what 0.01 sec amazing.please do reply
Rendering is the easiest part – that's where computer works… the main issue is the work before that 🙂
i cant get maya software to render normalmaps, it just reads as a bump, does anyone know how to fix this?
Perfect timing. i had just gotten back in to maya a few days ago.