Character Rigging – Step 4 – Spine Controls (Autodesk Maya) d4mer 3D, Maya, Rendering June 12th, 2019 7 Comments 147 views https://i.ytimg.com/vi/uBqWRkMbqK0/hqdefault.jpg This is a continuation of the previous 3 character rigging tutorials. This is part 4 and goes into rigging the character’s spine. source Tags 3d ..., 3D Modeling (Film ..., Animation, art, autodesk, autodesk maya, Games, learning, maya 3d, maya 3d tutorial, maya rigging tutorial, modeling..., Skeleton (Anatomical Structure), teaching, texturing, tutorial, tutorials, video... Share : tweet Previous Next About the : d4mer Related Posts 43 – Rigging – Controles da boca – Tutorial Personagem 3D – Maya May 24th, 2020 Установка и активация Autodesk Maya 2012 x32 x64 May 23rd, 2020 CGI 3D Tutorials : Cinema 4D To Maya 2017 Growing a City Part 2 Modelling The First building May 22nd, 2020 Maya tutorial : How to model a Gumball Machine in Autodesk Maya May 21st, 2020 Maya 2011 rigging tutorial – Eye Controls May 20th, 2020 Autodesk Maya 2018 – Tileable Wood Texture Speed Modeling May 19th, 2020 7 Comments Alma Mata June 12, 2019 at 16:36Log in to Reply hey, sorry i had a question, you said that when in the channel box the options get green seems that there an error, that happens when i did the constrain parent with the root… am i wrong? or how can i fix it? please~ and thank you, you help me a lot <3 Pinkiepieluv67 June 12, 2019 at 16:36Log in to Reply This is quite simple based on the simple steps, but my head joint will not constrain to my curve 🙁I was reading on the fourms and I could not really find a good answer, just something about using splines instead of orinet based on the version that I am in. I have tried this several times and for some reason after I constrain, the head ctrl only moves the s curve IGarrettI June 12, 2019 at 16:36Log in to Reply cant u scale on object mode and then freeze its transformation? Michael Rodriguez June 12, 2019 at 16:36Log in to Reply i notice you didn't orient the joints, was it on auto, did i miss it, or was it not necessary on this model? FGP Games June 12, 2019 at 16:36Log in to Reply Are spine and legs with IK? Max Brandt June 12, 2019 at 16:36Log in to Reply "thank you guys so much for walking" #21:32 -CtrlAultDelTutorials XD 🙂 love your work Mauricio Mella June 12, 2019 at 16:36Log in to Reply i have to comment… this its a new thing happening in my mind. im having fun listening to a extremely cute voice being pro at maya… its like the weirdest boner ever… and i like it Leave A Comment Click here to cancel reply. You must be logged in to post a comment.