https://i.ytimg.com/vi/WIULKfItzcU/hqdefault.jpg This tutorial is a continuation of a previous rigging video. In this video we look at adding custom attributes that are used for animating the different parts of the foot. source
https://i.ytimg.com/vi/Qtua3919Gm0/hqdefault.jpg This is a continuation of the previous 5 character rigging tutorials. This is part 6 and goes into rigging the character’s arm and setting up an IK/FK (Inverse Kinematics and Forward Kinematics) Arm Switch. source
https://i.ytimg.com/vi/uBqWRkMbqK0/hqdefault.jpg This is a continuation of the previous 3 character rigging tutorials. This is part 4 and goes into rigging the character’s spine. source
https://i.ytimg.com/vi/g2AhyQDz2fw/hqdefault.jpg This is a continuation of the previous 6 character rigging tutorials and the final of the basic character rigging tutorials. Check back for a new series of facial rigging tutorials. source
https://i.ytimg.com/vi/pW7YkGKWgvo/hqdefault.jpg This is a continuation of the other character rigging tutorial that covered the setup of the skeleton rig. This tutorial shows how to set up a “Reverse Foot”.This is the typical method for rigging most bipedal feet. source
https://i.ytimg.com/vi/RXc3rTEjVA8/hqdefault.jpg This tutorial features Mrs. CtrlAultDel (Ellen) aka Ellen Awesome. Since I am more a 3ds Max user, she is now going to help you all learn Maya. Ellen is an animation instructor and is in this video she demonstrates ...
https://i.ytimg.com/vi/l8LkOMU8OMg/hqdefault.jpg This Blender Tutorial series will teach you the entire process of creating a beautiful 3D forest scene. In part one we create a terrain and custom trees using the skin modifier! Resources: Reference Image: http://images2.alphacoders.com/452/452042.jpg Download Blender! http://www.blender.org/ Facebook: ...
https://i.ytimg.com/vi/HRdzWWvO4h8/hqdefault.jpg This is another tutorial from Mrs CtrlAultDel. This time she shows how to set up a character for rigging in Autodesk Maya. source