• Friday , 3 April 2020

Compositing 3D render passes in Photoshop

Code Canyon

https://i.ytimg.com/vi/wrsvFKNgxgU/hqdefault.jpg



Learn here how to improve your renders with some neat compositing and post-production tips from Pablo Munoz Gomez.

This video accompanies Pablo’s awesome cover tutorial from issue 87 of 3D Artist, which you can grab here: https://www.imagineshop.co.uk/magazines/3dartist/3d-artist-issue-87.html

For more 3D art news, tips and tutorials, visit http://www.3dartistonline.com/

Or purchase the latest issue of the magazine from the Imagine Shop
https://www.imagineshop.co.uk/magazines/3dartist.html

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37 Comments

  1. clouds
    August 1, 2019 at 08:10

    i love the music. whats the track?

  2. Milan Du Bruyn
    August 1, 2019 at 08:10

    music gets annoying

  3. constantinos schinas
    August 1, 2019 at 08:10

    quite unintuitive method/tutorial. better start with global illumination as bottom layer and Linear Add the Lighting, Reflection, Refraction, Specular, till you get a 100% same with RGB image. Then, you can tweak and add other layers if needed, to enhance as you say. Method shown here works in the sense that it gives a desired look, but explains nothing about how render elements actually composite the RGB image, which equals to how they are really meant to work. A simple video explaining this can be found in the EXR IO photoshop plugin quick tutorial. EXR allows for 32bit data, which means you can drastically alter the exposure of the image in post, as well.

  4. constantinos schinas
    August 1, 2019 at 08:10

    using the free EXR IO plugin for photoshop, if your renderer can output .EXR files, you can one click import the passes stacked into layers. very handy. thanks for the tutorial.

  5. claudio croci
    August 1, 2019 at 08:10

    why when I try to pass the model from zbrush to photoshop always creates a model in low definition?

  6. Rubiano Basquera
    August 1, 2019 at 08:10

    Great explanation! Thank you so much!

  7. crimsonBen
    August 1, 2019 at 08:10

    Why not just color properly and setup lighning properly and render that, why bother with all those passes?
    i dont get the point :S help me please 😀

  8. Eli Kuslansky
    August 1, 2019 at 08:10

    Brilliant model and composition. Kill the music I want to shoot myself after the first 2 minutes. Very distracting. Also not clear how you make and use the alpha channel.

  9. Ardana Tanemaru
    August 1, 2019 at 08:10

    hi may i ask you, what the difference of using these passes and ordinary render (just click render button after giving material,texture,lighting,etc)?

    thankyou please answer

  10. phil hacker
    August 1, 2019 at 08:10

    update your security code!

  11. to hong wong
    August 1, 2019 at 08:10

    thanks, but for me using too much level adjustment…

  12. Владислав Попович
    August 1, 2019 at 08:10

    Hello! Do you know how to collect passes in After Effects?

  13. Richy Sigurssons
    August 1, 2019 at 08:10

    the first layer is it polypaint in zbrush?? or just material in subtools? the first base layer is excellent. the rest are the composing part.

  14. haib masu
    August 1, 2019 at 08:10

    this is hard to understand !!

  15. Mateusz Skrzypczak
    August 1, 2019 at 08:10

    Hey Can you use this technique with .exr files in the same way ?? Thx ??

  16. Miguel Octavio Rdz Salas
    August 1, 2019 at 08:10

    what is your key light?
    is that a render pass?

  17. Miguel Octavio Rdz Salas
    August 1, 2019 at 08:10

    how did u get specular pass in zbrush
    and what is the bounce light?
    and how did u get it

  18. Mad Max
    August 1, 2019 at 08:10

    the music killed my attention… =)

  19. Ruki Uchiha Hatsune
    August 1, 2019 at 08:10

    the creature is soo gorgeous i soo wanna see the making of it specially the fibermesh

  20. CarmenSkancke
    August 1, 2019 at 08:10

    Amazing tutorial! Can you please do a fibermesh tutorial? I haven't found a really good one and your fibermesh techniques are awesome.

  21. vincent adeyemo
    August 1, 2019 at 08:10

    Very well done !!

  22. nvc
    August 1, 2019 at 08:10

    The intro music never ends, does it? I sat through about six minutes, it was still playing.

  23. Darwin VS
    August 1, 2019 at 08:10

    Can you explain how you get the textures? please

  24. Roshan Gugale
    August 1, 2019 at 08:10

    can anyone tell me the music name please!!

  25. Dark Star
    August 1, 2019 at 08:10

    where i can find rest of the tutorial ? the link in the description is not working…

  26. Nevalyashka Neva
    August 1, 2019 at 08:10

    very cool, but how to make all this passes in zbrush and how to do this asome hair, and what setttiing need to use iin zbrush to have this passes/

  27. Gerar Revilla
    August 1, 2019 at 08:10

    just great!

  28. R1ICO GAMING
    August 1, 2019 at 08:10

    Dude!!! this is Great. Do you have The video of how you made your character?

  29. Moderategamer /
    August 1, 2019 at 08:10

    Excellent tutorial and composite ! Could you please do a fibremesh tutorial I would be especially interested on how you did the short fur on the hands.

  30. Deji D
    August 1, 2019 at 08:10

    yo this music is a very bad idea

  31. Pavlin Dimitrov
    August 1, 2019 at 08:10

    Thank you very much for this! With the new plugins they added last week, this should become a standard workflow 🙂

  32. Thor-Arne Falck Olsen
    August 1, 2019 at 08:10

    Wow, i loved it. You are really talented Pablo, i would love to see how you make it all and learn from you. Great job 🙂

  33. juan sebastian Blanco
    August 1, 2019 at 08:10

    i wanted to ask if you sculpted it posed or you did it in t pose?

  34. mardrom
    August 1, 2019 at 08:10

    Cool work, thanks. Is the whole model ZBrush including the hair?

  35. ale store
    August 1, 2019 at 08:10

    how u do this in passes?? and what is the name of this technique?.

  36. Jesus Reyes Jr
    August 1, 2019 at 08:10

    Thanks!

  37. The9PointStar
    August 1, 2019 at 08:10

    Thanks fot the tuto! was very helpful

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