Create a 3D Logo Animation in Blender


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Learn to create your own custom 3D logo animation in Blender. Use it for client work, presentations, or your grandma’s gardening channel! The possibilities are endless and by the time you watch this through you’ll have all the basic skills you need to get started with 3D logo animation in Blender.

In this jam-packed tutorial we cover everything from setting up a background image to modeling to applying modifiers to setting up multiple cameras, adding materials, lighting, rendering and more!

This is a beginner to intermediate tutorial but there are tons and tons of tricks for users of all experience levels.

The logo in this tutorial was designed by Alex Brunsen, visit him on Behance here:
https://www.behance.net/alexbrunsen

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https://www.instagram.com/derekjelliott/

HDRI Tutorial for SIIIICK reflections:

Renderstreet Link:
https://render.st/in/5EEAE9692C

Please let me know in the comments if you have questions about this video, suggestions for future tutorials, or topics you’d like to see me cover!

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21 responses to “Create a 3D Logo Animation in Blender”

  1. your tutorials are amazing sir, I have seen many tutorials since 2013 but each of them were too detailed and very hard to suck in all the informations , 2018 came to me as a gift. I observed other software's tutorials and found that in c4d, they use sphere to just show the basics of various deformations like physics , rigid body , soft body , and much more. I am learning c4d but my love for blender is more and I know there are many more students and interested people like me want to learn blender . If you can make similar blender tutorials with sphere , it would be very helpful. Thank you for your awesome videos and tutorials , and you have great voice

  2. Sweet beginner tutorial with little efforts and a nice result. Thank you.
    However your animation appeared a little too dark to me, so I added some emission planes (low strength) with blue light which give a nice tint to the surface of the object.
    Furtherly I used the material indices of the solidify modifier to create the red emission on the ground instead of duplicating the object. This method avoided the weird reflections / bounces of the light which you have in the inner corners on the bottom left and the top right.
    Maybe you deliberately wanted this effect. But I didn't like it.
    Here's an image of my result https://imgur.com/a/i8EhOUl
    Nice video, keep it up. I'd like to see some more and maybe a little advanced intro animations.
    Regards

  3. Keep up the great work! I have been watching a lot of blender tutorials and lessons on youtube over the past few weeks. Your videos are some of the best tutorials i have seen. I love them and look forward to your future work. Very informative and light hearted.

  4. okay i dont have the two windows on the right that you do showing the camera view and the reference image. and i dont know how to make the image actually show up on my screen, i add the image and hit the checkmark and all. im brand new to blender and im trying to make my own logo (obviously)

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