https://i.ytimg.com/vi/fFLtCi6yWnA/hqdefault.jpg
In Part 1 of this 2-part tutorial series, we create a large office building, covering the entire process of Modeling, Materials, and Rendering! Watch Part 2! https://www.youtube.com/watch?v=3dTcz5wWvVE
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43 responses to “Create a Large City Building – Blender Tutorial”
mirror modifier just doesnt work
what the heck is going on with the Mirror modifier after i take this modifier on Nothing happens pls help!
Can someone help with what his durig at around 4:06
What would be the best way to import this building model into Unity with the textures? When saving it into the asset folder and moving the model into the scene it only shows as the grey and blue textures, like what the building looks like when in 3D view in blender. How can I make the model in Unity look like the model rendered in Blender?
I made this… Please give me feedback 😉😊
https://youtu.be/9IybLfRrnrU
If you're having problems with the mirror tool set the mirror object to your camera
I bet that menace Spider-Man was responsible for the destruction of that building.
i love this kind of tutorials, they make everything look easy
you lost me at 2:55
In the demo video some parts gets destroyed without the metal ball touch them.
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hi this is very cool video please give me link on the download your project
Great tutorial but just a question – wouldnt improve workflow and viewport rendertime if you have just created those single block materials and apply textures before you arrayed them into huge building? Yeah, it wouldnt give you complete picture and yet there will be adjustments needed in the end, but it would dramatically speed texturing up especially for those following this tut on slower computer.
I was born too fucking early.. i mean it shouldnt be that hard to make a building in a program! For fuck sake it was 2014 and the program uses the style of a fucking 1995 CNC machine.
How hard could it be to find a fucking building game where you can build you own (lets say a skyscraper) building and have fun?! I want to test physics easy. Not this shit.
Tip for viewport navigation: When in perspective mode, press shift+f to go to first person. Then press left click to exit it.
Can you add this building in discrimination I want to download it.
Don't you think it's in bad taste? Crashing an object into a building. Is it any wonder the world views America as devoid of culture. All you seem to be able to depict is destruction.
U mix up y and z
hey ro this bleander can come in 32 bit
42:7 I could just subdivide randomly right?
Arri Alexa camera preset seems to be nice in this scene, and archimesh addon would save a lot of time
Is there any chance for a tutorial on a web site i mean with text and images step by step and not a video ? It's hard to follow each click and what option/s to select. Maybe it's just me. Or maybe there is a way to play the video in slow motion to get follow it better ?
Your page and your tutorials are fantastic!! Thankyou so much! I thought I couldn't make a building break/explode like your video, without video copilot, so I gave up on that goal. But thankyou so much, internally grateful for your work! 😀
You should make a nuke town destruction blender tutorial…
this was work… but thank you so much. the video helped me a lot.
Thanks
Why are my windows not actually showing up in the rendered view. I can still see right through them. Any Ideas on why this is? Thanks in advance.
I'm having trouble in texturing the building. I can't see the "surface" at world tab. please help.
The longest but also the absolutly best I've ever seen
Here is my finished version: https://www.youtube.com/watch?v=aQc_jb_TsUA&feature=youtu.be Thank you this tutorial!
Hmm, I can't seem to get my background image to show up. :/
Nice tuts for lear. But better to work with a real archietctural plan, more accurate to pro workflow. Anyway thk s to share.
awsome !
thanks im making an open world game
I can't even make the I-beams at the beginning ;-;
Are the modifiers plugins? and if they are where can i get them?
Hey Steve, Thank you so much for this tutorial! It was a bit of a tough nut for me but I finally accomplished it.
When I compare my final Image to yours however I feel like the reflection and the lighting in your image is alot more realistic compared to mine, could you give me any advice on what to change? I tried to put a glossy shader on the glass but couldn't balance it well with the transparency so I put it out again.
This is my Image: http://imgur.com/Vo953aw
Thanks to everyone who can give me some advice
For some very weird reason, my Blender does not behave anything like yours, moving the object away from center, and the restraining to the X axis, spawns it back at the center, rotating is free, not constrained, edit mode just changes the dimensions of the object, not the width and so on, very confusing.
That was a great tutorial. I was hoping if you could make a tutorial on ship sailing on water and sink. i would really appreciate.. Hope to see this tutorial. thanks again.
GREAT VIDEO… GREAT INSTRUCTIONAL ONE!!!
The mirror modifier doesn't work for me 🙁
I'm just getting started in animation and the only program I have as of now is Blender 2.77. Will I still be able to follow along with this video or is there to much of a learning curve from 2.72 – 2.77? Please let me know when you can. Thanx👍
Oh no my pc won't handle this kind of rendering 🙁 I wish I thought of that part when I bought it