https://i.ytimg.com/vi/LQjMMiOSD9M/hqdefault.jpg
First in a multi-part tutorial on modeling and texturing a fish for theBlu, from start to finish using Blender.
I wouldn’t consider this a complete beginner tutorial as I don’t explain all of the tools I use. With a little background knowledge however, most people should be able to pick up a few tips and tricks at least.
theBlu download page: http://theblu.com
theBlu maker website: http://maker.theblu.com
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10 responses to “Creating a fish for theBlu using Blender – part 1: modeling the body”
Your work is beautiful you people are the reason I love 3d art. I recently started and i hope someday i can be as good as you.
when i press mirror it's facing the other way .-.
well, this definitely isn't for beginners smh….tutor4u channel is the best for tutorials
A tip for modeling the inside of a mouth on any creature: select the entire loop which will then become the mouth. Invert the selection with CTRL+I and hide it. 10x easier and the results usually get better.
will be much nicer with a clear line. thanks
where can i get that blueprint
how about realistic fish?
I use a plane in this instance mostly out of personal preference but it also makes it easier to create clean geometry first time round.
Not exactly sure what you're asking regarding the edge slide but i used it mostly to even out the geometry where necessary.
edge slide for wht?
why dont u use cube instead plane?