Destructible Objects – Tutorial for Unity 3d and Blender – Episode 2


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In this episode: We model a simple block in Blender 3d and bring it into Unity.

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23 responses to “Destructible Objects – Tutorial for Unity 3d and Blender – Episode 2”

  1. You don't explain where to save it to clearly. I cant understand what you were saying about the folder you stored object in. should have shown making of the folder and how it relates to unity. this video was useless, unless you'd like a way too fast explanation of hot-keys.

  2. dude.. i thought this was part of how to make destructible objects.. not 3 and a half minutes of teaching us how to use blender for the first time. I like your tutorials, it's just that you can't be so sympathetic toward people who haven't used blender in these types of videos. Make one video 8minutes long and just go through the steps assuming we know how to use the programs. If anyone doesn't know how to use blender or unity, they can find a blender or unity basics tutorial… please man. keep up the good work though, thank you.

  3. Well, the problem is, he is using blender which is nicely integrated with Unity and there's no need to export to FBX. If you use an entirely different program than the one that is used on the tutorial then you're the one at fault here, so to speak.

  4. ok WTF
    how do I know where to save my blender's mesh so I'll have it in unity that fast you have in
    C:SitesDestructible GeometryAssetsStandard Assets

    now in my case I can't even find folder Sites
    nor can I find any folder assets in my unity installed folder / sub folders
    can you guide me there?

  5. Sorry but if you look at the button Blender render and press there you can change to the game engine I have been working with Blender for more than two years if you stil not beliave me chek out my channel i have some games there made in Blender (bge)

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