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DET 320 – Exporting Character Animation from Maya to Unity – Advanced 3D | D4mations.com
  • Saturday , 31 October 2020

DET 320 – Exporting Character Animation from Maya to Unity – Advanced 3D

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DET 320 – Exporting Character Animation from Maya to Unity – Advanced 3D Modeling
In this week’s episode: We take our silly Gingerbread Man, complete with silly walk, jump, and idle animations, from Maya into Unity as an FBX.

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