• Wednesday , 8 July 2020

Free PBR Material Creator for Blender!

Code Canyon

https://i.ytimg.com/vi/Rh-g92uFD-o/hqdefault.jpg



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3d Ocean

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23 Comments

  1. بكرة أحلي
    December 28, 2018 at 00:43

    good work

  2. Shawla Pata
    December 28, 2018 at 00:43

    How can I add this on blender v2.8? I am afraid to underage the software because I don't know if the new version will be able to open all my previous .blend files or not.

  3. Andrea Bragagnolo
    December 28, 2018 at 00:43

    Thank you!!

  4. Nagaraju kuruva1206
    December 28, 2018 at 00:43

    Hi can you help be by some tutorial for the flow of particles as shown in the link below
    https://www.youtube.com/watch?v=hQ3A4Q6NiIg. i tried but failed. give some clues for this.

  5. GoatBro
    December 28, 2018 at 00:43

    is it possible to bake a complex material like this, to use it in a game engine?

  6. Nagaraju kuruva1206
    December 28, 2018 at 00:43

    THANKS FOR YOUR REPLY. ACTUALLY I AM WORKING ON ONE IMPORTANT PROJECT FOR THAT I WANT TO PRESENT MY PROJECT IN BLENDER. IT IS SIMILAR TO ONE VIDEO OF THE FOLLOWING LINK. SO PL HELP ME IN THIS.
    https://www.youtube.com/watch?v=IdPTuwKEfmA&t=55s

  7. Nagaraju kuruva1206
    December 28, 2018 at 00:43

    hi,

    very nice to come in touch with you. i need some help from for my one project. how can i apply a glass transparent texture to one mesh object.

  8. OhLookItsRabid
    December 28, 2018 at 00:43

    You, sir/madame

    are an absolute blessing.

  9. Ian Watts
    December 28, 2018 at 00:43

    Which way round would Polligon textures go in here – I can't work out it out. I am thinking Gloss –> Roughness and Reflective –> Reflectivity but with textures I am trying it doesn't look right

  10. Jrp0h
    December 28, 2018 at 00:43

    thank you so much for this "asset" it really helps, but i wonder what textures should go where? i have a deffuse, gloss, normal and reflection map. but i dont know where they should go. thanks in advice 🙂

  11. Clive Young
    December 28, 2018 at 00:43

    hi, thank you for a great tutorial.

  12. John Trager
    December 28, 2018 at 00:43

    is there a way to put this as an add-on?!!!!

  13. Emilio Maestre Rico
    December 28, 2018 at 00:43

    loving it, great work

  14. Estefania de la vega
    December 28, 2018 at 00:43

    I have a question if I want to use your material in a scene i already have, i have to import the whole blender file into my blender file?

  15. KingPeuche
    December 28, 2018 at 00:43

    One question: When I combine a transparency shader and your pbr node together, the solid that I'm working with has a smaller version of itself inside itself…
    Weird to explain, but is there a solution?
    Thanks!

  16. The Alpaca Show
    December 28, 2018 at 00:43

    Thank you so much! Is this free for commercial use?

  17. Unauthorized Expression
    December 28, 2018 at 00:43

    That's really cool. How do you have such realistic scenes in blender render? Do you have enviroment light and indirect light on?

  18. Unauthorized Expression
    December 28, 2018 at 00:43

    what properties do materials have in regards to light? That should be the question you meditate on all time. Once you have a good grasp of this, you'll be a pro.

  19. Drank 40
    December 28, 2018 at 00:43

    THANKS! REALLY I WANT TO HUG YOU!

  20. Blender Ratt
    December 28, 2018 at 00:43

    You are what I would call a God send. Thx.

  21. SubZeroFX
    December 28, 2018 at 00:43

    Instead of just making a direct download link you srsly make us register on your "great" store?! I don't want to register my E-Mail Adress over there!

  22. Blender Ratt
    December 28, 2018 at 00:43

    Right on, way to give back. Much respect.

  23. Fred Jones
    December 28, 2018 at 00:43

    Great video, thanks for a very neat tool for Blender. Liked the way, you explained the various ways of using this great tool, again many thanks.

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