• Wednesday , 5 August 2020

Gravestone | Game asset workflow | Tutorial | Blender

Code Canyon

https://i.ytimg.com/vi/bV2TYvfpIpE/hqdefault.jpg



A quick run through of the techniques i used to create this simple game asset.

texture painting guide


source

3d Ocean

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40 Comments

  1. blender designer
    January 16, 2019 at 17:41

    Excelent tutorial

  2. MrTrustUK
    January 16, 2019 at 17:41

    Guys really go on options slow this down at 0.25 and you can use it as tutorial, same for all quick videos in blender as Grant left the keys casting on it is a tutorial 🙂

  3. Mcree Mei
    January 16, 2019 at 17:41

    autodesk recap reduce time progress?

  4. KatilMuz
    January 16, 2019 at 17:41

    How do i use that “texture painter” thing can you give me a video that shows how to set it up?

  5. Loopmootin
    January 16, 2019 at 17:41

    How is this a tutorial? :/
    I just saw you do a ton of things really fast, which is sad, because the result is really really nice and i would definitely love to learn stuff like this ^^

  6. ruslansobr
    January 16, 2019 at 17:41

    when you use Cycles, materials are not exported:))

  7. JayJapanB
    January 16, 2019 at 17:41

    "Quick glimpse"
    7 frames…..

  8. shubham shetkar
    January 16, 2019 at 17:41

    do you have created any slow tutorial/course of this explaining everything for very beginners?

  9. IntescyAvenger
    January 16, 2019 at 17:41

    there is 999 likes right now. and i am gonna make it 1k XD

  10. Gabriele Strada
    January 16, 2019 at 17:41

    Super cool! But how do you use textures for paint to the model?

  11. Micah Belden
    January 16, 2019 at 17:41

    How are you using the low res UV map on the Hires object?

  12. エレダー
    January 16, 2019 at 17:41

    i wonder that's a damn bethesda elserscrolls , that shit flower is very similar with both skyrim and oblivion

  13. Gaurav kumar rai
    January 16, 2019 at 17:41

    is this pbr texturing……

  14. Ratcher TheBot
    January 16, 2019 at 17:41

    Can you like public your sculpt and texturing textures? They're really cool!

  15. Project Rat
    January 16, 2019 at 17:41

    I really like the format of these videos. The sped-up timelapse with the commentary makes it condensed and to the point and, for people who don't really get much time to sit down and watch YouTube videos like me, short videos like this are the best!

  16. Midas Snap
    January 16, 2019 at 17:41

    This would be perfect with other videos showing how to do the techniques used in more detail, then we could come back and review the overall flow. Maybe you should make a coarse on Udemy, I'd buy it.

  17. Josh G
    January 16, 2019 at 17:41

    Its a shame the nodes don't transfer into Unreal Engine 4

  18. Rubén Serrano
    January 16, 2019 at 17:41

    4:22 how can I do that?

  19. Unreal Engine Уроки на русском
    January 16, 2019 at 17:41

    This is not tutorial….

  20. Ivan Nikitin
    January 16, 2019 at 17:41

    you have such good way of teaching by telling us immediately what mistakes you`ve made and how to avoid them. thx

  21. BGM
    January 16, 2019 at 17:41

    I wonder if we are ever going to be able to run games w/o having to retopo every single model and instead just import it as high mesh stuff.

  22. ruzzi
    January 16, 2019 at 17:41

    Really good skills and Tuto. Thank you and please keep it up!

  23. phil hacker
    January 16, 2019 at 17:41

    please, please, please, please, please stop, please stop the, please stop the drumming

  24. Rydell
    January 16, 2019 at 17:41

    What brush textures are you use? Where can I download them?

  25. Paul Banks
    January 16, 2019 at 17:41

    You should of had the moss as a separate texture and the same with the erosion then go into the node editor and combined them

  26. The pops
    January 16, 2019 at 17:41

    Watches video downloads blender

  27. Virtual Turtle
    January 16, 2019 at 17:41

    Very good, thank you!

  28. POLYGONMASTER3D
    January 16, 2019 at 17:41

    very neat video

  29. Robert Sandu
    January 16, 2019 at 17:41

    How is called the node who appear when is created the normal map?

  30. Max Östlund
    January 16, 2019 at 17:41

    I'm going to make a pretty small low poly map for a game me and my friend will make and I'm afraid of trying to make it look like this, because I know I can do low poly but I want to make this but I don't think I'm good enough… But when I saw the way you did this I thought maybe there are textures I can use… Or do you think I should just go with slightly more low poly? Beacuse I want it to have textures but I know I won't be able to do it like this.. So my thought was If I make simpler textures like the one you did in the tombstone UV unwrapping and texturing tutorial… But even simpler than that… And I know I don't know how to make really really low poly grass, rock and dirt textures.. So what do I do? Also if you haven't already, could you make a tutorial on how you did that high poly and low poly one which made a great template for texturing, and how you sculpted in your textures and how to get those texture brushes..? Thank you, I can't wait for the next video of yours! 🙂

  31. GPEART1
    January 16, 2019 at 17:41

    What is that rock alpha you are using? It really looks great!

  32. Jakob Scheidt
    January 16, 2019 at 17:41

    Great tips & nice result!

  33. Gorbash Gaming
    January 16, 2019 at 17:41

    Very good. Thanks. Would be nice to see more videos coming especially about assets.

  34. Marcos C. Santos
    January 16, 2019 at 17:41

    Can you make a video talking about the subjects that we should learn (some kind of path) to become a good 3D artist?
    There's a lot of this stuff about programming (like "path to web developer"), I would like to see this content for modelling and stuff as well.
    By the way, I loved this video.

  35. Jayanam
    January 16, 2019 at 17:41

    Hey, a good one, keep it up!

  36. KeKe4ever131
    January 16, 2019 at 17:41

    Awesome, Love to see more on other kinds of surface materials~ keep up the great work!! thanks for sharing!

  37. Diveji
    January 16, 2019 at 17:41

    This video is great! Please, do more similar videos showcasing workflow in Blender when creating assets for usage in games

  38. Richy Stripxssons
    January 16, 2019 at 17:41

    how many textures have this assets? DIffuse , normal map, specular map, height map?

  39. RFriend
    January 16, 2019 at 17:41

    That's Wild. Peace

  40. 88bit CUBE
    January 16, 2019 at 17:41

    Marvelous video. Nice work. Learn something new. Can you comment and view my video. https://youtu.be/KKAROkNbj3U

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