My texture doesn’t appear appear in Maya’s uv editor.
Even worse, if I selected a different texture in the editor, they wouldn’t show on the model!
Man, I tried it all with no luck and as my desperation grew and grew it dawned on me, ” It must be a conspiracy against me, the gods are angry, etc, etc, etc”!
Well, in the end it was none of that. All I had to do was:
Click the “Display RGB Channels” icon.
It is in the UV area – a red green and blue ball – under the magnet (pixel snap) icon.
Hope this helps someone!
Keep on d4ming!
Link to this post!