• Thursday , 22 August 2019

Hair rigging rigging with CDK – tutorial

Code Canyon

https://i.ytimg.com/vi/Dx63LlQBLHg/hqdefault.jpg



This video demonstrate How easy it to rig complex hairs systems with CDK.
rig is done with cdk’s dynamic FK system.

source

3d Ocean

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11 Comments

  1. Utkarsh Agnihotri
    July 11, 2019 at 14:00

    Hey, nice hairs. Will use it on my character :). I noticed that you have different type of joint placement on knee and elbow. Can you please tell me what is it called?

  2. imad laggoune
    July 11, 2019 at 14:00

    for the love of god tell me what did you do at 16:16 to create joint

  3. Millie
    July 11, 2019 at 14:00

    So to rig hair it doesn't all have to be connected together? I'm really confused on what I should do when modeling hair

  4. Chester Phan
    July 11, 2019 at 14:00

    thanks for the tutorial <3

  5. sponge kim
    July 11, 2019 at 14:00

    It's a really nice script and nice tutorial. But I have a problem that I can't solve… I can't select object in edge, face, vertex mode(except object mode) since I did 'hair stand rig'….. So I can't modify skin weight …. Do you know how can I fix this problem?

  6. Duy Vũ
    July 11, 2019 at 14:00

    haw can i make collision for them?

  7. TheFirstdjsteels
    July 11, 2019 at 14:00

    No way to create collisions for the hair also?

  8. CryIIIsiS
    July 11, 2019 at 14:00

    good work nc 😀

  9. Kien Do
    July 11, 2019 at 14:00

    hi my friend. what is the button ? at 16:16 -> add joint follow edge

  10. Sandhya Phatak
    July 11, 2019 at 14:00

    Good one! Thank you….

  11. 레나옥스턴
    July 11, 2019 at 14:00

    Thank you ! ♥ good tutorial

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