Hard-surface Modeling in Blender Intro!


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Bring your hard surface creations to life. 100% Blender, no third party plugins.

Music is used with permission by I am Robot and Proud, the track is called “Grace Days”. They are awesome. 🙂

http://www.cgmasters.net
https://creativeshrimp.com

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32 responses to “Hard-surface Modeling in Blender Intro!”

  1. Hi, this looks very handsome. I have Two questions if you don't mind:
    1) What is the software you use on 4:00. I remember seeing somewhere a software like this which is used for making mood boards or reference boards. But I don't remember its name.
    2) This studio render style is amazing. Do you also talk about the render setup here?

  2. Hi chaps… I have a question about this course… If I was to buy this course… 1, is it still relevant for 2.8? and 2. Do I have to download the whole thing or can I watch online?? (prefer to watch online)

  3. Enjoying the course but wasn't sure where to go for support. In the video B-02_1_Blocking out part 3, you're just about to start working on the back where the door is beside the exhausts and your topo looks like this: https://www.screencast.com/t/4CO0EK7v5
    Then, you jump to actually start working on that part and the topo looks like this with an edge loop flowing around that part: https://www.screencast.com/t/9EQmwCN9Mw7g
    But you don't show making that change.

  4. so I bought it and already picked up some cool tricks, but in your video A0 11 Modeling Standards at 9:46 when you bevel the line in between the vertices when you use CTRL B the bevel goes into the crate, but when i do it the bevel extends up and down and I don't know why. When I do it on another Line segment the bevel goes in the crate like its suppose to. However I can't figure out why the method you use is not working for me.

  5. Hi sir. I have some questions in my mind which I am not able to find the answer onlined. I want to model a laptop prototype for 3D print, but I am not sure what I have to do. It supposed to have many removable parts and moving part like the hinges. My question is, do I have to model and print 1 part by 1 part? and I am confusing about using solidify modifier too. Do I have to use the modifier to add thickness to the laptop shell or not?

  6. hi. am new into 3D. i really like your content and will like to pay for you course. just want to know the system recommendation first. am using a core i5, 8GB RAM and 500GB hard drive acer. just ant to know if my system is good enough for starters?

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