https://i.ytimg.com/vi/NUl3GvT92T8/hqdefault.jpg
Blender tutorial showing how to use the metal textures correctly in Poliigon. Using these textures off Poliigon: https://www.poliigon.com/search/recent/narrow/list/metal
source
https://i.ytimg.com/vi/NUl3GvT92T8/hqdefault.jpg
Blender tutorial showing how to use the metal textures correctly in Poliigon. Using these textures off Poliigon: https://www.poliigon.com/search/recent/narrow/list/metal
source
29 responses to “How to Correctly Use Metal Textures in Blender”
Awesome tutorial, now I have this nifty sci-fi metal door for my ship to come out of. One thing that you didn't mention in the tutorial is that you have to UV unwrap the objects that you want to apply the texture to.
i still couldn't achieve that shining metal thing. i already put the roughness to 0, and metallic to 1. i'm still new in blender, does anybody know what i'm probably doing wrong?
Nice Tutorial and website!
Some metals, like "MetalMachiningLines001" have basically black Color maps.
How do i use them? when i plug them in i tried everything, but the material is super dark, isntead of metal like.
is it normal that i don't have the metalness and roughness files in the downloaded texture? i'm using the metal aluminium 001. please someone help
I want to use this but I need clarification please. I'm making a game and when I went to the website to download this version it said things including about how it could like crash and stuff. I just don't want to work on something and then proof it's gone.
my cycles render does not showing material ………
hey! curios why these aren;t saved as blender materials directly, so that the user doesn't have to do all this. thanks!
I was hating so hard a minute ago but somehow beat that shit learning curve and am dick deep in Blender now. I feel so initiated lolz.
I cant see the texture in render mode! it is just grey ! can someone help me?
pls!
sorry, but I'm 100% sure that I downloaded the same texture MetalRustRepolished001 in poliigon and there isn't any roughness and metalness map. so I couldn't complete this tutorial, very sad
Hey, are you planing make a video of how to use your metal maps in vray for sketchup ? i use your textures a lot but a have a lot of truble with metals and wood.
I had to put texture coordinate in vector to se the texture on mesh in render mode
I like the 0.5 rough metal
Cool! Only a question, I did excact the same thing as you did in this video. In the object preview the texture looks the same as you created it. Only in the render its gray with a lot of pixels and a littlebit white noise. Do you know how I can solve that?
I dont understand, every time I try my object stay Black… I'm in the Cycle Render, with the node ect but my object stay black. Could someone help me ?
Hi guys, could you please help me? I don't know which version of those materials to download. I tried metalness workflow, created cube and sphere, created new material, created principled shader node. Now when I plug in image texture, select MetalRustRepolished001_COL_1K_METALNESS.jpg and plug it to base color of principled shader, I don't see any 'rusty parts'. The color seems to change, but it looks like no actual image data are loaded. Do I need some sort of helmet model, or should it work on say basic sphere too ?
And i am just sitting here, waiting for the official update :S
How can I add this on blender v2.8? I am afraid to underage the software because I don't know if the new version will be able to open all my previous .blend files or not.
what cpu and gpu you have?
For some reason I can't find the principal BSDF Shader on my blender v2.78 please help.
How do you set up the render viewport this way? No background, just the alpha channel and awesome lighting for testing materials. I would appreciate the help, Mr Andrew!
Quality tutorial thanks
how can we download blender 2.79
love blender! but just curious if there could be a tutorial on how to apply these textures to Maya, specifically Arnold's aiStandard shader??
Am really thankful for your tuts and hints. They are really great
kindly can you apply this shade on 3DsMax+Vray?
hey, i want to bring my texture from subtance to blender internal render there is the way to do that with node in blender internal?
Now to do the same with procedural textures…
I can't find Principled BSDF (using leatest version of Blender)!
c4d vray tut plz