How to Create a Rock in Blender Using Built-In Textures


https://i.ytimg.com/vi/5v8pzsYImc8/hqdefault.jpg



In this tutorial, learn how to create and texture a rock in Blender using only the textures built in to Cycles.

View this tutorial on my site: http://www.blendersmoothie.net/2014/05/09/how-to-create-a-rock-with-built-in-textures/

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34 responses to “How to Create a Rock in Blender Using Built-In Textures”

  1. Hi there, great tutorial. Worked perfectly for me when I realised what was happening with the displacement texture thing. Is there a way to now take the surface of the rock and use it in Unity3D? I understand the basic concept of baking the texture but I get an error that says "no active UV layer found in the object icosphere" Any advice please? Thanks Alister from NZ

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