• Thursday , 17 January 2019

How to Create an Explosion in Blender

Code Canyon


Blender Tutorial : http://www.blenderguru.com/how-to-create-an-explosion/

In this tutorial you will discover:
-The fundamentals of smoke simulation
-The correct materials for realistic fire
-How to create a shockwave


3d Ocean

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  1. Benedict Tannady
    September 7, 2018 at 08:18

    So I've been watching back and forth between Andrew's Blender Render version and CG Geek's Cycles version. I use cycles but I like Andrew's explosion way more so I've been trying my best to follow similar steps and whatnot. I'm at the point where I'm SUPER frustrated because when I try the CG Geek's version of node setup in the explosion's smoke and fire volume nodes, the color of the fire doesn't appear at all. I'm able to fiddle around with the nodes so that the smoke color changes but I can't find any way of getting the firey effect right. CG Geek's video kinda cheats and uses "Smoke + Fire" in "Flow Type:" to get the color of the flames while Andrew only uses pure smoke. What's the updated Blender Guru way of getting the fire to show up with color in Cycles?? If anyone could help that'd be great T___T

  2. Saranjivac
    September 7, 2018 at 08:18

    Do a nuke explosion!

  3. Ares 7
    September 7, 2018 at 08:18

    Hey im using blender 2.69 and my cube/domain keeps going full black. I cant see anything in it like the flow sphere and im in wireframe. Any ideas?

  4. Pizza Cuber
    September 7, 2018 at 08:18

    I'd rate that 9/11

  5. Black_Death1234
    September 7, 2018 at 08:18

    Dislike, you don't even show how to get to the subdividers.

  6. sKrtY
    September 7, 2018 at 08:18

    It's kind of ironic how he has a japanese wife and he made the explosion look like a nuke

  7. Angel Gomez
    September 7, 2018 at 08:18

    what version of blender are you using?

  8. TheLapisFox
    September 7, 2018 at 08:18

    Andrew, since it's been 5 years since you did this video, think you could possibly update it? With all of the changes in Blender (plus the fact that it took me 16 minutes to notice you were using blender render lol), I think it could make a really good tutorial.

  9. MrJrrotc
    September 7, 2018 at 08:18

    "meow what we need to do is" lol

  10. MrN-High Tech info
    September 7, 2018 at 08:18

    why when i go to the materiel setting after making the texture and i click on the " Type of preview render" (Flat) no thing is appearing plz help cause also when i render this am not having the smoke just my object plz any help

  11. Peter Szabo
    September 7, 2018 at 08:18

    I have a suggestion, the shock wave must have some waves, and noise and volumetric scattering to make it more natural. It's an old video probably you can focus on how to make the old videos better, as you have made lots of them, and at some point maybe you can organize a little bit after 5 years time. Anyway thanks to you i have now a better idea about blender, as i thought it's a crap previously. Why? The handling is alien from any system, what i have used. (not just modelling) selection should be left mouse click and drag, middle mouse is just not that handy, the 3D cursor most of the time as not that import to use. Right click on the screen should go to the popup menu, and if you are in object mode not edit mode, the mouse drag should be the screen rotation i think. I like your video anyway, you have some sort of very good teaching talent. You are focusing what it matters, and making fast what does not. Congratulation for that, i haven't met even one university teacher that do the same. Also your story telling has got lots of visualization, so it would help a lot, and other stuff might not that intense on it.

  12. static
    September 7, 2018 at 08:18

    My Flow smoke renders but my Debris smoke does not.
    Blender 2.78a

  13. Jumidi99
    September 7, 2018 at 08:18

    Anyone else notice the cut in the video at 3:453:50 watch the particle settings

  14. OddlyIncredible
    September 7, 2018 at 08:18

    Thanks to this tutorial I have a nice-looking plume/mushroom cloud in the preview, but it doesn't actually render anything but the particle system's icosphere with Blender selected as the engine, and only a backdrop renders with Cycles as engine, in Blender 2.73. I'm investigating some possibilities on fixing it…

  15. daniel mj
    September 7, 2018 at 08:18

    Hi, good job, but this same effect with cycles? please

  16. Dex Dagger
    September 7, 2018 at 08:18

    My smoke isn't even rendering. HELP!

  17. BOXER62
    September 7, 2018 at 08:18

    Nooooo mater how i try i dont get the smoke trails.Any help out there

  18. BOXER62
    September 7, 2018 at 08:18

    it does this at 10.31 aswell so i can not get the smoke trails I have a mesh not a particel system ?

  19. BOXER62
    September 7, 2018 at 08:18

    stuck ad 7.15 When i click Add under smoke Then flow i get Flow source mesh Were you have particle system .If i change to particel system theres no smoke Is this to do with blender 2.70

  20. Julian
    September 7, 2018 at 08:18

    when I press E nothing happens.

  21. drummerdude
    September 7, 2018 at 08:18

    I have ended up with no smoke visible in render. You go way too fast and I follow you right down to what you do and half the time they don't come out right.

  22. Kristina R
    September 7, 2018 at 08:18

    interesting thing happens when i try to render..the flames dont show up. Also, in regards to the light casting on the scene, what i did was went into each flow item, selected the particle tab, found the render section and changed the tab to 'object' and merely parented the lamp to the 'Dupli Object'; so when the particles are created they also create a lamp effect on each particle during animation and cast a light on any object.

  23. ari pup
    September 7, 2018 at 08:18

    Just a request… could you please use ether screen cast keys… or explain slowly… when i was in the part with the nodes… i got so confused…

  24. Sterbucks_ (2) Playlists
    September 7, 2018 at 08:18

    How do i make a Shockwave

  25. Dan
    September 7, 2018 at 08:18

    When I turned on the smoke at 7:00 the domain object turned black what can I do to fix this?

  26. VarunIrani
    September 7, 2018 at 08:18

    thanks andrew …… i need to ask u a question what happens if u set the smoke resolution to high like 400?

  27. Vectronnn
    September 7, 2018 at 08:18

    you sir are quite brilliant.  good tutorials.  

  28. N055 Studios
    September 7, 2018 at 08:18

    how did you subdivide it? I don't see the add to ico sphere in the tools tab

  29. butthole_
    September 7, 2018 at 08:18

    Good comedy

  30. MrRonitsi
    September 7, 2018 at 08:18

    the small particles flying through the smoke, my didnt work 🙁 no tails of smoke 🙁

  31. TheKaiAndMinecraft
    September 7, 2018 at 08:18

    how did u cut the sphere in half in the begining?

  32. Kiki3141592
    September 7, 2018 at 08:18

    Past time I created this in blender 2.63. And now I remake blender 2.69….the smoke simulator changed and now I confused.
    But nice tutorial! Thank you for posting!!

  33. Charlie Ringström
    September 7, 2018 at 08:18

    Would like to see this with cycles!

  34. Jones Bedstübner
    September 7, 2018 at 08:18

    I love, that u r explaining all of your steps! Props!

  35. TheKSProduction
    September 7, 2018 at 08:18

    Whats the best way to render this for after effects?

  36. Here Comes Sessions
    September 7, 2018 at 08:18

    WHERE IS PART 2 of AIRPLANE!!?? cries

    ….this is a good tut though.

  37. Aryo Seno
    September 7, 2018 at 08:18


  38. Epic Engineering1
    September 7, 2018 at 08:18

    i was trying to make a high tech explosion without smoke. How would i do that? 

  39. Pseudynom
    September 7, 2018 at 08:18

    The explosion is very unrealistic. The fire of a explosion can just be seen a few seconds.

  40. pixelwargaming
    September 7, 2018 at 08:18

    Lol I was in edit mode and quit for a while because I thought I could never get it to work

  41. Magic Round Animations
    September 7, 2018 at 08:18

    The step where the flame is addes to the smokeshroom doesn't works for me.
    Only the cloud is getting a bit red but no real flame or so…
    Im using the 2.68.2 under Kubuntu Linux
    Would be great if someone has a way to solve this problem

  42. Captain Kush
    September 7, 2018 at 08:18

    nvm 😀 (pro-tip, don't be in edit mode like a dumbass)

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