• Tuesday , 18 December 2018

How to make Snow in Blender (Cycles)

Code Canyon


Blender tutorial showing you how to make snow in Blender and rendering with Cycles: http://www.blenderguru.com/tutorials/make-snow/ Get Pro-Lighting: Skies: www.blenderguru.com/product/pro-lighting-skies/ Get the Backdrop pack: www.blenderguru.com/product/backdrops/


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  1. MrDoboz
    October 16, 2017 at 19:48

    58:12 OMG 11gigs of memory usage! wtf memory leak you have in pro lighting skies?

  2. TASan
    October 16, 2017 at 19:48

    Could someone answer why you would want to keep blurring and reducing opacity in Photoshop instead of just working on the strength of the displacement inside Blender? That way you still have all the detail and control you want.

  3. FleX_GoRe
    October 16, 2017 at 19:48

    isnt this guy an australian?

  4. TheAngelArrow
    October 16, 2017 at 19:48

    i was still there watching… ( ͡° ͜ʖ ͡°)

  5. Leonardo Vici
    October 16, 2017 at 19:48

    Game grumps crashing the party again

  6. dacian sölgen 2015
    October 16, 2017 at 19:48

    could you send me all your keyboard binding settings and layout as a setting file? it would be much easy for me to follow your tutorials

  7. jonavuka
    October 16, 2017 at 19:48

    jon snow? no…

    October 16, 2017 at 19:48

    The webpage for the Backdrops has been removed, anyone know what the new link is ?

  9. dreamyrhodes
    October 16, 2017 at 19:48

    You are right about that photoshop thing. I am no fan of Adobe and Photoshop is to expensive for me but Gimp is a freaking P.I.T.A. (with dots) when it comes to certain things you have to figure out. Great snow btw!

  10. IncredibleInnovationsGames
    October 16, 2017 at 19:48

    I hate how the advert before the video; which happens to be for Udemy is literally completely dissing the whole point of these videos and why they exist. I much prefer this way of learning as I can personally relate to the tutor. Those adverts are just anoying

  11. Christian Alvarez
    October 16, 2017 at 19:48


  12. DoriNori
    October 16, 2017 at 19:48

    Could this have been done without Photoshop using Blender's brush texture setting in texture paint mode?

  13. Jack Brasesco
    October 16, 2017 at 19:48

    16:30 even he knows his pricings are ridiculous

  14. Plagues of Wrath
    October 16, 2017 at 19:48

    Photoshop is only $10/mo anyway, so there's not really any reason not to use it if you can.

  15. Justin Witham
    October 16, 2017 at 19:48

    I don't think that original snow render looks like "crap" at all. It's certainly not as good as the newer one, but it's still better than what I could do without any sort of guidance lol

  16. MaxwellVlogs
    October 16, 2017 at 19:48

    gday mate you got the bangers?

  17. Everson Bernardes
    October 16, 2017 at 19:48

    Another good way to draw the tire tracks in Photoshop is by using vector paths.

    Create one using the normal vector path workflow. Select the tire track brush, set it to the appropriate size. Change to the pen tool and, with a clear layer selected, select the path, right click it and go Stroke Subpath > Tool: Brush. If you want to tweak it, just modify the path and redo the stroke subpath.

  18. Jaskatzu
    October 16, 2017 at 19:48

    1:17:53 Love it

  19. Sandra D
    October 16, 2017 at 19:48

    how does he, I can't remember who he said does the picture, but how does he get the grass to stick out of the snow, and how does he make the tracks have that other darker texture?

  20. Endjo
    October 16, 2017 at 19:48

    make it more realistic in the turns by simulating the front wheels

  21. Sandra D
    October 16, 2017 at 19:48

    i am trying to make a shoe at 44 minutes in gimp that is for the left foot. it is turning out to be a huge pain because i can't get edit the shoe brush or duplicate it. or at least i can't figure it out. it's grayed out, and followed a tutorial to get it not grayed out didn't work. I had to make a whole other brush, but since I didn't change the brush to be exactly the same i may have to do it again.. This is gimp for you. 20 minutes to have a left foot.

  22. Trolleyfox
    October 16, 2017 at 19:48

    My pc crashes on render 🙁

  23. 3333927
    October 16, 2017 at 19:48

    The size of the Grease Pencil changes, if I zoom in or out… -.-

  24. Trolleyfox
    October 16, 2017 at 19:48

    I almost died when he started saying 99

  25. Dhoncrisley Lins
    October 16, 2017 at 19:48

    try Alt + right click to change the brush size 🙂

  26. Kavaeric
    October 16, 2017 at 19:48

    12:40 that is the best way to put that argument and I never knew it could be put together that well

  27. Whirlpoodle
    October 16, 2017 at 19:48

    Very cool tutorial, the footsteps would probably benefit by using the pen tool to create a path though, so you could use parallel paths for left and right feet.

  28. mohammad ehsan
    October 16, 2017 at 19:48

    I am a beginner, but I want to make that snow, so I have been watching the video over & over again, the difficult point was making the displacement map, isn't there an easier way for that?

  29. Tarun Chand
    October 16, 2017 at 19:48

    thank you for the tutorial. by the way, we can create our own brush by edit>define brush preset in Photoshop while selecting the tyre track. don't really need to download your brush.

  30. Dot Manning
    October 16, 2017 at 19:48

    Andrew, How do you get your photoshop brush to rotate on the fly when you are making the snow scuff?

  31. Tulga Gençal
    October 16, 2017 at 19:48

    what you forget is when a person walk on this deep of snow, while you are walking you leave a trail of your shoes goin in and up before and after you step. and also consider the weight of things that leaving this trails, a car would made throu the snow and touch the ground while an awarage person won't

  32. Obummer
    October 16, 2017 at 19:48

    Coming from XSI, is there vector displacement support in Blenda?

  33. Nikita Demidenko
    October 16, 2017 at 19:48

    Hi everyone. I try to apply this noise texture technique to make realistic sand, but it doesn't work. Without these litle bumps I get a wet sand and I need dry. I also use PBR dielectric from another tutorial. Thanks in advance.
    https://pp.userapi.com/c837534/v837534566/2f49e/sw3ShN5_1ws.jpg – nodes.
    https://pp.userapi.com/c837534/v837534566/2f4a7/SFAFcgoCjSc.jpg – preview.

  34. GoodDay
    October 16, 2017 at 19:48

    do all your product work with 3ds max like rocks, grass, etc

  35. Gangster Puppy
    October 16, 2017 at 19:48

    Is there a way to replace the pro lighting skies with something that doesn't cost money or is directly in the game? Just wondering

  36. Hellena Bailey
    October 16, 2017 at 19:48

    As someone who works in Paint .NET, Photoshop and GIMP, I can tell you that there is no perfect package. If you are a programmer and want to do programmer art, GIMP supports python out of the box, you can create your own shape generators, you can plug in common algorithms with basically no trouble at all to shape your generated images. But if you are an artist and want to make art like you would on paper, Photoshop is the way to go. Paint .NET is good for quick but precise editing. It's also far more light-weight than GIMP or Photoshop. I know that all three support adding your own modules, but GIMP just makes it easy.

  37. gamerpaddy
    October 16, 2017 at 19:48

    tried to recreate this but brush mechanic in gimp is awful.

  38. Omkar Pawaskar
    October 16, 2017 at 19:48

    Sir please tell me your PC specifications because I am also interested in 3D modelling and creating scenes so want to buy a new pc.

  39. slave No. 4028
    October 16, 2017 at 19:48

    but… how do you know all this..Voronoi?? texture coordinate? bump?"Object" not "Generated"? do you just play around with everything that seems likely until you know which one is right? it all seems so random. im sure you can do incredible things with all those differtent things but i cant imagine doing any of this without a huge blender-instructions book/google beside me..

  40. Justine-Paula Robilliard
    October 16, 2017 at 19:48

    How to make snow, when the air con is struggling against the heat of almost 40C!

  41. Justine-Paula Robilliard
    October 16, 2017 at 19:48

    using photoshop is cheating, try doing this without photoshop, remember not everyone has a team and can afford the rip off rental of photoshop… this is Blender, try and do it 100% within blender, or if not then using 100% free "photoshop" like software for both mac and windows…Using photoshop is a cheat!

  42. Hazel and Innocent
    October 16, 2017 at 19:48

    can you make walking on snow animation tutorial???
    pretty pleassseee???

  43. NoMinutes Police
    October 16, 2017 at 19:48

    Our Life with fake photos. THanks for Totu.

  44. Jessy Chaîné
    October 16, 2017 at 19:48

    If it weren't for the trees, I couldn't really tell it's fake snow.

  45. Stefan Reich
    October 16, 2017 at 19:48

    20:49 Vietnamese death trap? My God

  46. Michael Ricks-Aherne
    October 16, 2017 at 19:48

    Can't believe I watched the whole thing. I've never even used Blender. Fascinating how you can accomplish that though. Really impressive.

  47. jordu fi
    October 16, 2017 at 19:48

    you are sinply the best

  48. yoyofargo
    October 16, 2017 at 19:48

    This would be fun to revisit in 2.78

  49. Skillzor Skillsson
    October 16, 2017 at 19:48

    I'm too lazy to check if someone already replied in the comments and you have probably figured it out by now. But the difference between flow and opacity is that opacity will always have the same opacity unless you release the mouse button and paint over what you just painted. But flow will get darker and darker the more you paint. Its kinda hard to explain but i hope you understand

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