• Wednesday , 23 May 2018

How to Use Blender’s New “Ultimate” Shader: The Principled BSDF

Code Canyon


Blender tutorial showing you how to use the new Principled shader available in Blender 2.79.

Download the 2.79 test build: https://builder.blender.org/download/
Disney Principled Paper: https://disney-animation.s3.amazonaws.com/library/s2012_pbs_disney_brdf_notes_v2.pdf
Everything has fresnel: http://filmicworlds.com/blog/everything-has-fresnel/
Metal Material: https://www.poliigon.com/texture/2423

Special thanks to JtheNinja on StackExchange for answering some of my questions: https://blender.stackexchange.com/a/81716/165


Follow me:

Twitter: https://twitter.com/andrewpprice
Instagram: http://instagram.com/andrewpprice
Facebook: http://facebook.com/blenderguru
ArtStation: http://artstation.com/artist/andrewprice

Blender Guru: http://www.blenderguru.com
Poliigon: http://www.poliigon.com


3d Ocean

Related Posts


  1. Kol Tchailenov
    June 28, 2017 at 09:38

    I noticed your ProLightingSkies no longer has it's own tab in 2.79. Will that be changing? I didn't see a way to change between HDR's easily like in the previous version.

    Also, is there a way to change the mapping of everything plugged into the Principled BSDF shader or would it have to be a separate mapping node before each texture node?

    Thanks so much!

  2. blender cross
    June 28, 2017 at 09:38

    Thx for that explanation Andrew – we get a little bit closer to the nice render button !

  3. SovaG Sova
    June 28, 2017 at 09:38

    thank you for all the hints and "no how" methods! Your knowledge help me get into blender and 3d much faster!

  4. bludor
    June 28, 2017 at 09:38

    how about a lesson on shape keys and drivers

  5. Kol Tchailenov
    June 28, 2017 at 09:38

    Amazing breakdown! Thanks Andrew!

  6. MadMax
    June 28, 2017 at 09:38

    Off topic here but does anyone know if the AMD 16 core thread ripper will be faster than say a RX580 or GTX 1070 GPU for rendering in Blender? If so i could build a computer for blender and pretty much do away with an expensive video card, and instead spend that money on CPU.

  7. MadMax
    June 28, 2017 at 09:38

    My computer mouse has Fresnel!

  8. Thomas B.
    June 28, 2017 at 09:38

    maybe the tint option is to fake metalness, better render times, great tut, very informative. Very user-friendly. Another reason to switch to blender.

  9. bepowerification
    June 28, 2017 at 09:38

    the first 5 seconds of this are just hilarious..

  10. Espen Sales
    June 28, 2017 at 09:38

    When will it come to the steam version?

  11. ejfex
    June 28, 2017 at 09:38

    12:05 Nice Wrocław sign on a heart 🙂

  12. MrSharkBait561
    June 28, 2017 at 09:38

    clicked the link but i can't find the demo

  13. David M. Johnston
    June 28, 2017 at 09:38

    Thanks for this tutorial, Andrew. Great job.

  14. JussumHashol
    June 28, 2017 at 09:38

    Apart from the test build, is there a wide release date scheduled for 2.79? I haven't been able to find anything about that through Google.

  15. Alejandro Tosso
    June 28, 2017 at 09:38

    Hi Andrew! I' am researching how to make the chipped/cracked paint on a wall because I am trying to make a Chernobyl's scene. I tried with a texture combined with a particle system but does'nt look realistic.
    If you look some photos about Chernobyl Hospital's rooms you will see the effect. I think that it is not enough with a simple texture and a displacement map. Would you make a tutorial about this effect and how to create it? Thank you!

  16. ZMeon
    June 28, 2017 at 09:38

    yesss finally I can fully use the potential of texturing with substance 😀

  17. BuzzKill
    June 28, 2017 at 09:38

    I guess I will soon have to say goodbye to Jason Clarke's "Simple PBR" shader which I've used for over a year now for Substance workflow. Can't say I'm not pleased that Blender guys have finally caught up with Substance needs.

  18. rava radithya razan
    June 28, 2017 at 09:38

    andrew can i request video about boolean modifiers

  19. Pawel X
    June 28, 2017 at 09:38

    The glass (transmission) component is there so that you can create any material with just one node. I don't know why Andrew doesn't see the point if he himself stated at the beginning that was the idea.

  20. Thanassis Varamogiannis
    June 28, 2017 at 09:38

    I enjoy, really every analysis that you have done. Thank's

  21. vampricbyte
    June 28, 2017 at 09:38

    Simple request: add skip annotation for those who don't need to eat 15 min hearing how PBR works 'cause ya know, they saw the other videos already.–> 14:58

  22. Andyholm
    June 28, 2017 at 09:38

    I didn't know that Steve o did blender videos

  23. Nick Georgiou
    June 28, 2017 at 09:38

    Hi Andrew, I just discovered your channel. Nice to see another Brisbanite!

  24. Michael J Findley
    June 28, 2017 at 09:38

    very helpful

  25. Wumbo123
    June 28, 2017 at 09:38

    How do I get a newer version of blender? Do I download the whole thing again or update it

    June 28, 2017 at 09:38

    thats our teatcher he is awessome, really he is the best teacher than i have see he is really amazing he teach me everything i know, thanks bro

  27. Jarred Eagley
    June 28, 2017 at 09:38

    Any ideas on what a principled shader setup for painted metal would look like? Trying to set one up right now and not entirely sure what I'm doing. 😛

  28. Andrew Brown
    June 28, 2017 at 09:38

    This is one of those things so simple and genius you gotta wonder why we didn't come up with it (many many) years ago

  29. Steven Reed
    June 28, 2017 at 09:38

    Browsing through youtube vids, one thing stands out. The eeve uber shafer has emission but the principled shader does not… Interesting

  30. Frank Thomas
    June 28, 2017 at 09:38

    Do we still need to go through the node hoops to get decent looking windows? or will this take care of that as well? (haven't got round to testing it yet)

  31. MirceaKitsune
    June 28, 2017 at 09:38

    Can't believe how informative and easy to understand this tutorial was. If only schools had more teachers like Andrew, rather than ones who make us fall asleep in class! This was extremely helpful, and I now know everything I'll need to for when 2.79 is out.

  32. Sniggyfigbat's Channel
    June 28, 2017 at 09:38

    This is super fucking useful. Great video!

  33. Alexander Herzog
    June 28, 2017 at 09:38

    I can't find the 2.79 download. only 2.78 and 2.8

Leave A Comment

You must be logged in to post a comment.