Just a little workaround for beginners unfamiliar with Blender’s spotty documentation and or the interwebs. Subscribe for gamedev updates: http://bit.ly/qubodev
More Blender fixes:https://www.youtube.com/playlist?list=PLOWZMlyrJzvTJHrklmhZLPChCbO9HsynV
All my videos: https://www.youtube.com/playlist?list=UUlb2YpbTlw1uLMc32Kdomgg
Sample map: https://gamebanana.com/maps/14932
Crafty by nem http://nemesis.thewavelength.net/index.php?p=45
Music “BlueBeat 01” Copyright 2007 ERH http://www.freesound.org/people/ERH/ , License: http://creativecommons.org/licenses/by/3.0/
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29 responses to “Import BSP file into Blender (CSGO or Garry's Mod level to Blender3D)”
It doesn't export the textures! Someone help! Please!
Edit: ok, so I tried a different map, and this time it DID export the materials, but It didn't export Material_0! and that's the most important texture in this map! Someone PLEASE Help!!!
For anyone who has issues with textures and models not appearing try this method. This worked for me: Check in the Help section the console prior to opening the map and look at where Crafty is trying to get the assets from. Go into that folder and do the following. Download GCFScape and export the content from .pak files into the folder. You only need (gamename)_texture_dir.pak (gamename)_misc_dir.pak It can vary though depending on the game. Then restart Crafty and your textures should be there.
How do you export the textures tho?
what about the textures?
textures dont show at all
Error: lump face size not divizble by lump type size
I'm trying to open my bsp map by using Object Viewer but it says Error: BSP version 1347633746 not supported
Pls help me ^^
I'm trying to import a map from The Stanley Parable, and I keep getting "Lump size not divisible by lump type size". How do I fix that?
i keep getting a lump size error
you are talented !
I got "Error: lump size not divisible by lump type size" error when try to load Insurgency's .bds map file. Any ideas to fix that?
Jedi Academy to Blender? I need that Jedi Temple!
Now can you show how to import a .bsp to SFM from Blender 3D?
what about exporting a map that has embedded textures as well as it using css and csgo textures?
this is for GMOD
The textures are available if you change the display mode from "solid" to "textures" (next to the mode setting with the orange cube in "Object mode". Everything will be black, but you'll have to add a light source in order to see the textures.
I'm currently converting a TF2 map. Is the map loading forever normal?
You have to uboack the vpk files. Just saying. After that you will have all textures and models just like in CS.
maybe if you export it as fbx it will come with the textures?
Has anyone found a way to import the bsp props with it? Thats my main problem atm
Not working for me. Says the version is not supported
Help it says Error: Lump face size not divisible by lump type size
«errorr: lump face size not dvisilble by lump type size.»
What do I do with this one again?
When i try to open the bsp file in crafty it gives me this https://gyazo.com/856c351f082333a4d0af2fac8fb92c79
crafty is a piece of shit for me it cant even load the most simple of maps not even the gmod flat grass.
Amazing, thank you so much!
i tryed return to castle wolfenstein bsp, ut its say "error bsp version 134….. not supported"
Blender won’t import the OBJ file. It says error….. please help
I've used this program many times. But the one map I can't seem to get to work is the one I want the most. I keep getting an error or it crashes. I can extract it without the models. But the problem is, it's 90% models. Can you help me?