https://i.ytimg.com/vi/GDfl2VLGcMk/hqdefault.jpg
In this tutorial for Blender 2.7, we begin the process of modeling an environment, creating objects for a living room. (Sorry for the loud volume on this one; has been adjusted for future sections ๐ )
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16 responses to “Intro to Blender 3D, Environment – Modeling Part 1”
Wait I dont have mesh display
Thank you for discussing normals. I have been looking for a way to invert the direction of my walls so Im delighted to have found this info. ๐
Very clear … very simple … and useful. Thank You very much
Hi I can't see the room and sofa together. Always only one of them, can anyone tell me what am I doing wrong?
whats that other panel you have open with Mesh Display, would have been nice to tell us how to open it..
Is it possible to create nature environments with Blender, such as grass, flowers, trees, rocks, ponds, etc.?
Ahh hah thats why you were gone, Maya. And probably thinking in the process, "What other type of tutorial could I do". Awesome job man and now I'll have some furniture to go with those cool characters in your previous tutorials.
Ye
Welcome back, David!ย We've all missed your tuts. ๐
Awesome, you're back to blender!
Cool series, if you're brining in an stl from a cad program you find that the grid squares are about 1mm square rather than 1m just in case you plan on making things outside of blender and importing them back in
cool series! thank you.
Yay! Your back
Thanks for share!!!
Shift c centers the cursor
That is sofa king cool!