https://i.ytimg.com/vi/W1j4iSyMrGE/hqdefault.jpg
here you can find the final render:
http://www.artstation.com/artwork/juggernaut-1db33660-762a-4cce-b03e-e7890b486b46
Watch also my newest videos of my channel!
This one took me, 1 month in the spare time.
I made this for a contest on www.charactersforum.com. (btw, I lose) I used Blender 2.62, with the help of Zbrush in fewcases. I used the Bat3a builds from graphicall, beacuse the amount of scripts and patch.
The purpose was a still, so I dind’t mind too much about topology and loops.
source
41 responses to “JUGGERNAUT modeling timelapse ( blender 2.62 )”
Gréât work i do same workflow when i start blender. Scult mode destroy topology i préfère Move vertice per vertice to keep clean topology. scult is fun to développe creativity but Time to do retopology is longer than keeping clean géométry .i use scult only 1% of my pipeline give globale work shorter & cleaner. if you Want to use your geometry in industry you always need clean mesh so best is to work vertice per vertice + very light proportionnal editing to get ultimate worklfow .no pain no gain best modeling are make by hand vertex one by one & no other method can t fight it
Muito foda….parabens!
12:17
Gottem
Top ! Mt Bom Parabéns Cara
Excelente !
Hey man do you do freelance work? I have a huge project in the works And would love to have you on board. Its a huge 3d animation project that is sure to catch peoples eyes from indie workers like ourselves. If need be I can commission but not right away
I saw your final render. Freaking amazing work! How did you pose your final render?
Meu Blender o ZOOM do SCROOL do Mouse, para por a imagem bem próxima OU TÁ BUGADA, OU TÁ MAL CONFIGURADA!! POIS ELE APROXIMA NO COMEÇO, ATÉ QUE CHEGA O MOMENTO EM QUE ELA NÃO APROXIMA MSM!! SERÁ SE SUA SABEDORIA PODERIA ME AJUDAR??
Why made slow movie , too much slow…. .
you are Stupid man why you quikly ???
Can you refer to with my Blog of ffow to create the anime character? Rearch for "midemosite5"about Blender.This my Blog is one of Japanese Bloc but don't worry! I've properly interpreted Japanese into English.
http://midemosite6.blog.fc2.com/blog-entry-7.html
Very professional job, great demo! Max, this weekly challenge on PARTcloud.net is about movies, so maybe to participate with your Juggermaut model? The link is here and good luck!
https://b2b.partcommunity.com/community/group/803/partcloud-net-weekly-challenge-2
how to insert eyes? are those available by default? – noob here
Good grief… Incredible. I'm a pretty adept digital artist, with Photoshop. But oh brother do I wish I had your skill with Blender.
Serious Kudos.
Thas so freaking cool!But i want to do those tinks to 🙂 ; to hard for me
what is another way of merging instead of clicking F or Alt + M?
Fascinating to see how well sculpting and geometry work together, especially when there's usually a debate on wich is better.
This addon, soooo helps with those detail areas.Its layers in edit mode. Blender needed that a loooong time ago.
https://blendermarket.com/products/accent-pro-edit-mode-layers
i thought that was the juggernaut from dota 2
wow m also learning blender its been 1 month i can model but i fell very hard to put bone inside model and move it for vedio if u have vedio for inserting bone plz tag me
What program did he use to make her face?
but simple simple and slow !!!
ok it's fantastic programme
Its wow, where did u get all these animation skills from?
How does someone get to this much of a skill level ????
Amazing! I really need to study modeling too much!
I do not now if I can help, cause my tutos are focused on animation, but if it can help you, I've created a new tutorial about motion graphics with Blender. It's here: https://www.youtube.com/watch?v=A3oUC9xyuMA&t=2360s
It's AXE not JUGGERNAUT
wow man is more simply to use sculpted model at place of this retopologized model, is a way easier to use poly reduce app to reduce meshes but only one with his choice , you are really a master
You should get Marvel to use this, since you've lost, at least putting this in a Marvel video game will make all that time of work worth it.
wow amazing!!!
did you edit the attack move animation
i supposed juggernaut in dota2 🙂 gj max !
How can I do this?
file:///C:/Users/Hubo%20un%20tiempo/Desktop/Prefacio%20I.pdf <— SÉ PARTE DEL GRUPO. Y CREA.
can someone tell me that this is possibe
damn modeling looks hard as hell ;/ but still a great model love it
Well the arms anatomy is wrong, the forearm for example needs to be redone from scratch
good job mean !!!!!!!!!!!
Y yo que hice una taza y ya me sentia profesional :v
Nice
Great Work