https://i.ytimg.com/vi/Y-VUwoDL0qo/hqdefault.jpg
In this tutorial, you will learn how to create parametrically changeable models using Blender’s shape keys (aka morphing) and Verge3D. This technique can be used for making advanced 3D configurators, e-learning content, and various engineering visualizations.
Get Verge3D here https://www.soft8soft.com/get-verge3d/
source
4 responses to “Making interactive parametric models with Verge3D, Blender, and WebGL”
Thanks man
nice function
I see I have some work to do… IJS
The lesson is good, thank you!
I did not immediately understand that the lesson can only be done in Verge3D 2.14, but in the end everything worked out.
But when the lesson is complete, from start to finish, everything turns out much faster and easier. As in the lessons https://www.youtube.com/watch?v=99swwn8kpCo