Maya 2014 3D Modeling – Polygon and subdivision mesh modeling d4mer 3D, Maya, Rendering November 21st, 2019 2 Comments 48 views https://i.ytimg.com/vi/Ky1h1tOv0lo/hqdefault.jpg Find out more here: http://store.cadpoint.co.uk/index.php?app=gbu0&ns=catshow&ref=Autodesk_Maya Create and edit meshes using an intuitive toolset. source Tags ..., 3d ..., Animated, Animation, autodesk, autodesk maya, Autodesk Maya (Software), Cadpoint, Cadpoint Direct, cartoon, maya 3d, maya 3d tutorial, maya rigging tutorial, modeling..., rendering, Simulation, software, video..., workflow Share : tweet Previous Next About the : d4mer Related Posts Autodesk Maya Tutorial – Lattice Tool December 12th, 2019 After Effects and Maya 3D Tank December 11th, 2019 Maya Rigging Tutorial for beginners How to Rigg in Maya Lesson 15 December 10th, 2019 Autodesk Maya 2014 Tutorial – Ambient Occlusion December 9th, 2019 Autodesk Maya Tutorial – Understanding Curves in Maya – Session 15 December 8th, 2019 Interior 3D Modelling | Maya 3D | Interior Design Animation December 7th, 2019 2 Comments th3who777 November 21, 2019 at 16:35Log in to Reply Subdivision surfaces? seemingly out of date. It does not exist in 14 Nae Kalec November 21, 2019 at 16:35Log in to Reply I didn't know you could do such a thing with cad… That is amazing! I love cad now even more!!! Leave A Comment Click here to cancel reply. You must be logged in to post a comment.