Maya 2014 3D Modeling – Polygon and subdivision mesh modeling d4mer 3D, Maya, Rendering November 21st, 2019 2 Comments 96 views https://i.ytimg.com/vi/Ky1h1tOv0lo/hqdefault.jpg Find out more here: http://store.cadpoint.co.uk/index.php?app=gbu0&ns=catshow&ref=Autodesk_Maya Create and edit meshes using an intuitive toolset. source Tags ..., 3d ..., Animated, Animation, autodesk, autodesk maya, Autodesk Maya (Software), Cadpoint, Cadpoint Direct, cartoon, maya 3d, maya 3d tutorial, maya rigging tutorial, modeling..., rendering, Simulation, software, video..., workflow Share : tweet Previous Next About the : d4mer Related Posts 3D Train Tutorial 6 Nivel Básico – Iluminación básica en Maya January 27th, 2020 Retopology for Beginners in Maya January 26th, 2020 Maya finger rigging tutorial using SDK Part 2 of 2 January 25th, 2020 Autodesk Maya 2014 Tutorial | Rendering Quality January 24th, 2020 Recreate a Minion in Maya 2013 Tutorial Series – 3D Modeling – Part 1B January 9th, 2020 【 Free 3D Maya Models Sharing #2 】Get a Pokemon NOW!!! January 8th, 2020 2 Comments th3who777 November 21, 2019 at 16:35Log in to Reply Subdivision surfaces? seemingly out of date. It does not exist in 14 Nae Kalec November 21, 2019 at 16:35Log in to Reply I didn't know you could do such a thing with cad… That is amazing! I love cad now even more!!! Leave A Comment Click here to cancel reply. You must be logged in to post a comment.