Maya 2014 3D Modeling – Polygon and subdivision mesh modeling d4mer 3D, Maya, Rendering November 21st, 2019 2 Comments 149 views https://i.ytimg.com/vi/Ky1h1tOv0lo/hqdefault.jpg Find out more here: http://store.cadpoint.co.uk/index.php?app=gbu0&ns=catshow&ref=Autodesk_Maya Create and edit meshes using an intuitive toolset. source Tags ..., 3d ..., Animated, Animation, autodesk, autodesk maya, Autodesk Maya (Software), Cadpoint, Cadpoint Direct, cartoon, maya 3d, maya 3d tutorial, maya rigging tutorial, modeling..., rendering, Simulation, software, video..., workflow Share : tweet Previous Next About the : d4mer Related Posts Speed Modeling Toothless (Autodesk Maya) April 3rd, 2020 Maya Character Rigging Tutorial "Foot with Node Control" – (Session #6 — part 2/3) April 2nd, 2020 How To Create Animated Blood Cells With Autodesk Maya April 1st, 2020 Maya animating Tutorial- How to create transformers animation Effect March 31st, 2020 Maya 3D Animation Tutorial – Walk Cycle March 30th, 2020 Maya Tutorial 36 in Urdu / Hindi: Human Rigging part 3 spine March 29th, 2020 2 Comments th3who777 November 21, 2019 at 16:35Log in to Reply Subdivision surfaces? seemingly out of date. It does not exist in 14 Nae Kalec November 21, 2019 at 16:35Log in to Reply I didn't know you could do such a thing with cad… That is amazing! I love cad now even more!!! Leave A Comment Click here to cancel reply. You must be logged in to post a comment.